Style Brush: Guided Style Transfer for 3D Objects
We introduce Style Brush, a guided 3D style‐transfer method for textured meshes that provides precise creative control. It supports the use of multiple style images, smooth transitions and intuitive guidance, producing visually appealing textures that follow user intent as we demonstrate in our user study and results. Abstract We introduce Style Brush,
Áron Samuel Kovács +2 more
wiley +1 more source
RotGS: Rotation‐Guided 3D Gaussian Splatting for Turntable Sequences without Structure‐from‐Motion
Abstract The field of 3D reconstruction from multi‐view images has advanced rapidly thanks to 3D Gaussian Splatting (3DGS), which enables efficient and photorealistic scene representation. However, optimizing 3DGS requires high‐quality images from various viewpoints with accurate camera poses.
Kyumin Kim +3 more
wiley +1 more source
Multi‐Spectral Gaussian Splatting with Neural Color Representation
Abstract 3D Gaussian Splatting (3DGS) [KKLD23] has transformed novel‐view synthesis from RGB images, yet remains restricted to the visible spectrum. Many applications, including agricultural monitoring, rely on multi‐spectral imaging, where spectral camera alignment and scalability pose major challenges.
Lukas Meyer +5 more
wiley +1 more source
Numerical modelling framework for assessing dune effectiveness against coastal inundation [PDF]
Coastal inundation threatens both economic assets and human lives, yet accurate flood mapping remains limited by gaps in data availability and model capabilities.
I. D. R. Lopes +11 more
doaj +1 more source
Variable‐Rate Texture Compression: Real‐Time Rendering with JPEG
Abstract Although variable‐rate compressed image formats such as JPEG are widely used to efficiently encode images, they have not found their way into real‐time rendering due to special requirements such as random access to individual texels. In this paper, we investigate the feasibility of variable‐rate texture compression on modern GPUs using the ...
Elias Kristmann +2 more
wiley +1 more source
Extreme wave transformation and runup on a beach fronted by a very steep forereef profile
Coral reefs offer natural coastal protection through the efficient dissipation of incident wave energy. Various studies have focused on wave transformation over coral reefs considering an idealised reef profile. However, less effort has been dedicated to
Julian Rodríguez-Burguette +3 more
doaj +1 more source
See4D: Pose‐Free 4D Generation via Auto‐Regressive Video Inpainting
Abstract Immersive applications call for synthesizing spatiotemporal 4D content from casual videos without costly 3D supervision. Existing video‐to‐4D methods typically rely on manually annotated camera poses, which are labor‐intensive and brittle for in‐the‐wild footage.
Dongyue Lu +10 more
wiley +1 more source
Simulation Analysis and Experiment of Variable-Displacement Asymmetric Axial Piston Pump
The variable displacement pump control system has greater energy-saving advantages and application prospects than the valve control system. However, the variable displacement pump control of differential cylinder is not concurrent with the existing ...
Youshan Gao +3 more
doaj +1 more source
Mesh Processing Non‐Meshes via Neural Displacement Fields
Abstract Mesh processing pipelines are mature, but adapting them to newer non‐mesh surface representations—which enable fast rendering with compact file size—requires costly meshing or transmitting bulky meshes, negating their core benefits for streaming applications.
Yuta Noma +4 more
wiley +1 more source
Study on the sediment initiation considering the seepage in the swash zone
In order to reveal the effects of seepage on the sediment initiation in swash zone,the experimental and numerical studies were performed in this paper. Firstly,the experiments of solitary wave run-up over permeable and impermeable slope was carried out ...
CAO Zhigang +4 more
doaj +1 more source

