Results 61 to 70 of about 1,627 (111)
Some of the next articles are maybe not open access.

Enforced telexistence

SIGGRAPH Asia 2014 Emerging Technologies, 2014
Telexistence [Tachi 2010] systems require physical limbs for remote object manipulation [Fernando et al. 2012]. Having arms and hands synchronized with voluntary movements allows the user to feel robot's body as his body through visual, and haptic sensation.
Mhd Yamen Saraiji   +5 more
openaire   +2 more sources

Telexistence

open access: yesJournal of the Robotics Society of Japan, 2015
exaly   +4 more sources

Virtual reality and telexistence

2013 International Conference on Cyberworlds, 2013
Summary form only given. Virtual reality (VR) captures the essence of reality and is effectively real. VR can provide a basis for technology that enables humans to experience events and to act in a computer-synthesized environment as if they were in a real environment, while augmented reality (AR) seamlessly integrates virtual environments into real ...
Susumu Tachi   +2 more
  +5 more sources

Telexistence drone

Proceedings of the 6th Augmented Human International Conference, 2015
In this paper, a new sports genre, "Aerial Sports" is introduced where the humans and robots collaborate to enjoy space as a whole new field. By integrating a flight unit with the user's voluntary motion, everyone can enjoy the crossing physical limitations such as height and physique.
Hirohiko Hayakawa   +4 more
openaire   +1 more source

Telexistence cockpit for humanoid robot control

Advanced Robotics, 2003
In the fiscal year of 1998, The Ministry of Economy Trade and Industry (METI) of Japan launched a national 5-year project called the Humanoid Robotics Project. As a part of this project, we are developing a novel humanoid robot telexistence (tel-existence) system to assist and cooperate with people.
Susumu Tachi
exaly   +2 more sources

Haptic telexistence

ACM SIGGRAPH 2007 posters, 2007
Nowadays, we can interact with humans or objects even if they are located in remote places or in virtual environments. In these interactions, we can watch, listen, touch, and move objects. However, the properties of an object are not present in conventional systems.
Katsunari Sato   +3 more
openaire   +1 more source

Transparent cockpit using telexistence

2015 IEEE Virtual Reality (VR), 2015
We propose an indirect-vision, video-see-through augmented reality (AR) cockpit that uses telexistence technology to provide an AR enriched, virtually transparent view of the surroundings through monitors instead of windows. Such a virtual view has the potential to enhance driving performance and experience above conventional glass as well as head-up ...
Takura Yanagi   +5 more
openaire   +1 more source

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