Results 21 to 30 of about 14,371 (200)
ObjectiveTo assess distracted attention and performance on a computer task following completion of a sustained attention and acute media multitasking task among adolescents with varying self-reported usual media multitasking.MethodsNinety-six 13- to 17 ...
John Brand +10 more
doaj +1 more source
Correlation Between Ability on Playing Tetris and GPA
The goal of this study is to determine the correlation between ability on playing Tetris and GPA of Soegijapranata Catholic University, Department of Information System students against the dexterity in playing Tetris.
Aprilia Ratna Christanti +1 more
doaj +1 more source
Com abordagem piagetiana, efetuou-se uma análise microgenética da resolução do Tetris por 2 universitárias. Individual e filmado, o procedimento incluiu pré-avaliação de possíveis, sessões do Tetris e auto-avaliações.
Miriam Schifferli Hoff +1 more
doaj +1 more source
A FULLY EMBEDDED TETRIS GAME APPLICATION IN VHDL
In this paper, a Tetris game code which runs on an FPGA development and education board is synthesized. To this end, an original Tetris game code that works solely on the FPGA board is designed in VHDL hardware description language.
Sadiye Nergis Tural Polat
doaj +1 more source
Penerapan Unsur Budaya Indonesia pada Aplikasi Game Tetris Nusantara Berbasis Android
Game Application of Tetris Nusantara is a game application that can run on mobile devices that have Android operating system. The game has elements of Indonesian culture and a new gameplay of Tetris.
Albertus Agung +3 more
doaj +1 more source
In this research, we have designed and evaluated four variations of the video game Tetris, each of them aiming at conscientizing on the functioning of systems related to notions of chance, justice and probabilities.
Stéphanie Mader +4 more
doaj +1 more source
Multi-dimensional Boltzmann Sampling of Languages [PDF]
This paper addresses the uniform random generation of words from a context-free language (over an alphabet of size $k$), while constraining every letter to a targeted frequency of occurrence.
Bodini, Olivier, Ponty, Yann
core +6 more sources
Supramodal Enhancement of Auditory Perceptual and Cognitive Learning by Video Game Playing
Medical rehabilitation involving behavioral training can produce highly successful outcomes, but those successes are obtained at the cost of long periods of often tedious training, reducing compliance.
Yu-Xuan Zhang +5 more
doaj +1 more source
VET and the “Competency-Tetris”
The purpose of the article is to empirically analyse how the idea of inclusion is portrayed within the boundaries of the “Competency-Tetris”: a metaphor that should not be confused with the Tetris® game but used to theoretically capture individualised ...
Niklas Rosenblad +2 more
doaj +1 more source
Self-Stabilizing Repeated Balls-into-Bins [PDF]
We study the following synchronous process that we call "repeated balls-into-bins". The process is started by assigning $n$ balls to $n$ bins in an arbitrary way.
Becchetti, Luca +4 more
core +3 more sources

