Results 91 to 100 of about 44,526 (216)
Comparative study of motivational drivers behind players' selection of Palworld. [PDF]
Xing Y +4 more
europepmc +1 more source
Application of Atanassov's I-fuzzy Set Theory to Matrix Games with Fuzzy Goals and Fuzzy Payoffs [PDF]
Abha Aggarwal +3 more
openalex +1 more source
Habitual video gaming predicts multitasking performance while the role of cognitive capacity remains inconclusive. [PDF]
Hilla Y, Stasch SM, Mack W.
europepmc +1 more source
To Signal or Not to Signal? A Non-cooperative Game-Theoretic Approach to Discretionary Communication Between Road Users. [PDF]
Bitar I +3 more
europepmc +1 more source
Analyzing Female-Oriented Games From the Perspective of Uses and Gratifications Theory—A Case Study of Love and Deep Space [PDF]
S. Y. Fu
openalex +1 more source
Imitation learning through games: theory, implementation and evaluation
Bernard S. Gorman
openalex +1 more source
User snowball effect: word-of-mouth communication mechanism on console games. [PDF]
Huang W, Dai L, Wu G, Liu J, Jiang A.
europepmc +1 more source

