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Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia, 2006
In recent years many Tone Mapping Operators (TMOs) have been presented in order to display High Dynamic Range Images (HDRI) on typical display devices. TMOs compress the luminance range while trying to maintain contrast. The dual of tone mapping, inverse tone mapping, expands a Low Dynamic Range Image (LDRI) into a HDRI.
Francesco Banterle +3 more
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In recent years many Tone Mapping Operators (TMOs) have been presented in order to display High Dynamic Range Images (HDRI) on typical display devices. TMOs compress the luminance range while trying to maintain contrast. The dual of tone mapping, inverse tone mapping, expands a Low Dynamic Range Image (LDRI) into a HDRI.
Francesco Banterle +3 more
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Beyond Tone Mapping: Enhanced Depiction of Tone Mapped HDR Images
Computer Graphics Forum, 2006Abstract High Dynamic Range (HDR) images capture the full range of luminance present in real world scenes, and unlike Low Dynamic Range (LDR) images, can simultaneously contain detailed information in the deepest of shadows and the brightest of light sources.
Kaleigh Smith +3 more
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ACM SIGGRAPH 2012 Posters on - SIGGRAPH '12, 2012
In this paper, we propose a simple but effective tone mapping operator, which can achieve impressive results with low complexity in both the formulation and computation. The key point of our operator is to calculate a scalar matrix by which the input HDR image can be mapped into a displayable LDR image. From the graphical perspective, we can regard the
Huxiang Gu +4 more
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In this paper, we propose a simple but effective tone mapping operator, which can achieve impressive results with low complexity in both the formulation and computation. The key point of our operator is to calculate a scalar matrix by which the input HDR image can be mapped into a displayable LDR image. From the graphical perspective, we can regard the
Huxiang Gu +4 more
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ACM Transactions on Graphics, 2012
By extending from monocular displays to binocular displays, one additional image domain is introduced. Existing binocular display systems only utilize this additional image domain for stereopsis. Our human vision is not only able to fuse two displaced images, but also two images with difference in detail, contrast and luminance, up to a ...
Xuan S. Yang +3 more
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By extending from monocular displays to binocular displays, one additional image domain is introduced. Existing binocular display systems only utilize this additional image domain for stereopsis. Our human vision is not only able to fuse two displaced images, but also two images with difference in detail, contrast and luminance, up to a ...
Xuan S. Yang +3 more
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Color correction for tone mapping
Computer Graphics Forum, 2009AbstractTone mapping algorithms offer sophisticated methods for mapping a real‐world luminance range to the luminance range of the output medium but they often cause changes in color appearance. In this work we conduct a series of subjective appearance matching experiments to measure the change in image colorfulness after contrast compression and ...
Radoslaw Mantiuk +3 more
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The Visual Computer, 2019
Binocular tone mapping is studied in the previous works to generate a fusible pair of LDR images in order to convey more visual content than one single LDR image. However, the existing methods are all based on monocular tone mapping operators. It greatly restricts the preservation of local details and global contrast in a binocular LDR pair.
Zhuming Zhang +6 more
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Binocular tone mapping is studied in the previous works to generate a fusible pair of LDR images in order to convey more visual content than one single LDR image. However, the existing methods are all based on monocular tone mapping operators. It greatly restricts the preservation of local details and global contrast in a binocular LDR pair.
Zhuming Zhang +6 more
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2013 IEEE International Conference on Image Processing, 2013
When preparing high dynamic range images (HDR) for display on standard monitors, it is often necessary to make a choice between global and local tone mapping. While the former is simple and efficient, it may fail to reproduce details in high contrast image regions. Although, the latter can better reproduce details in such regions, it often comes at the
Artusi, A. +11 more
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When preparing high dynamic range images (HDR) for display on standard monitors, it is often necessary to make a choice between global and local tone mapping. While the former is simple and efficient, it may fail to reproduce details in high contrast image regions. Although, the latter can better reproduce details in such regions, it often comes at the
Artusi, A. +11 more
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A framework for inverse tone mapping
The Visual Computer, 2007In recent years many tone mapping operators (TMOs) have been presented in order to display high dynamic range images (HDRI) on typical display devices. TMOs compress the luminance range while trying to maintain contrast. The inverse of tone mapping, inverse tone mapping, expands a low dynamic range image (LDRI) into an HDRI.
Francesco Banterle +4 more
openaire +1 more source
ACM Transactions on Graphics, 2017
Inferring a high dynamic range (HDR) image from a single low dynamic range (LDR) input is an ill-posed problem where we must compensate lost data caused by under-/over-exposure and color quantization. To tackle this, we propose the first deep-learning-based approach for fully automatic inference using convolutional neural networks. Because
Yuki Endo 0001 +2 more
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Inferring a high dynamic range (HDR) image from a single low dynamic range (LDR) input is an ill-posed problem where we must compensate lost data caused by under-/over-exposure and color quantization. To tackle this, we propose the first deep-learning-based approach for fully automatic inference using convolutional neural networks. Because
Yuki Endo 0001 +2 more
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2000
Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes over time on the visual appearance of a scene. These changes are important in interactive applications, including walkthroughs or games, where effects such as dazzling, slow ...
Frédo Durand, Julie Dorsey
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Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes over time on the visual appearance of a scene. These changes are important in interactive applications, including walkthroughs or games, where effects such as dazzling, slow ...
Frédo Durand, Julie Dorsey
openaire +1 more source

