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Color correction for tone mapping
Computer Graphics Forum, 2009AbstractTone mapping algorithms offer sophisticated methods for mapping a real‐world luminance range to the luminance range of the output medium but they often cause changes in color appearance. In this work we conduct a series of subjective appearance matching experiments to measure the change in image colorfulness after contrast compression and ...
Radoslaw Mantiuk +3 more
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The Visual Computer, 2019
Binocular tone mapping is studied in the previous works to generate a fusible pair of LDR images in order to convey more visual content than one single LDR image. However, the existing methods are all based on monocular tone mapping operators. It greatly restricts the preservation of local details and global contrast in a binocular LDR pair.
Zhuming Zhang +6 more
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Binocular tone mapping is studied in the previous works to generate a fusible pair of LDR images in order to convey more visual content than one single LDR image. However, the existing methods are all based on monocular tone mapping operators. It greatly restricts the preservation of local details and global contrast in a binocular LDR pair.
Zhuming Zhang +6 more
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2013 IEEE International Conference on Image Processing, 2013
When preparing high dynamic range images (HDR) for display on standard monitors, it is often necessary to make a choice between global and local tone mapping. While the former is simple and efficient, it may fail to reproduce details in high contrast image regions. Although, the latter can better reproduce details in such regions, it often comes at the
Artusi, A. +11 more
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When preparing high dynamic range images (HDR) for display on standard monitors, it is often necessary to make a choice between global and local tone mapping. While the former is simple and efficient, it may fail to reproduce details in high contrast image regions. Although, the latter can better reproduce details in such regions, it often comes at the
Artusi, A. +11 more
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ACM Transactions on Graphics, 2017
Inferring a high dynamic range (HDR) image from a single low dynamic range (LDR) input is an ill-posed problem where we must compensate lost data caused by under-/over-exposure and color quantization. To tackle this, we propose the first deep-learning-based approach for fully automatic inference using convolutional neural networks. Because
Yuki Endo 0001 +2 more
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Inferring a high dynamic range (HDR) image from a single low dynamic range (LDR) input is an ill-posed problem where we must compensate lost data caused by under-/over-exposure and color quantization. To tackle this, we propose the first deep-learning-based approach for fully automatic inference using convolutional neural networks. Because
Yuki Endo 0001 +2 more
openaire +1 more source
2000
Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes over time on the visual appearance of a scene. These changes are important in interactive applications, including walkthroughs or games, where effects such as dazzling, slow ...
Frédo Durand, Julie Dorsey
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Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes over time on the visual appearance of a scene. These changes are important in interactive applications, including walkthroughs or games, where effects such as dazzling, slow ...
Frédo Durand, Julie Dorsey
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2013
In this paper we model the process of temporal adaptation of the human visual system to varying luminance conditions. An eye tracker is used to capture the location of an observer’s gaze in a high dynamic range image displayed on the screen. We apply a novel technique of eye tracker data filtering to avoid flickering caused by incorrect gaze estimation.
Radoslaw Mantiuk, Mateusz Markowski
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In this paper we model the process of temporal adaptation of the human visual system to varying luminance conditions. An eye tracker is used to capture the location of an observer’s gaze in a high dynamic range image displayed on the screen. We apply a novel technique of eye tracker data filtering to avoid flickering caused by incorrect gaze estimation.
Radoslaw Mantiuk, Mateusz Markowski
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Matching by Monotonic Tone Mapping
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2018In this paper, a novel dissimilarity measure called Matching by Monotonic Tone Mapping (MMTM) is proposed. The MMTM technique allows matching under non-linear monotonic tone mappings and can be computed efficiently when the tone mappings are approximated by piecewise constant or piecewise linear functions.
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Content-adaptive inverse tone mapping
2012 Visual Communications and Image Processing, 2012Tone mapping is an important technique used for displaying high dynamic range (HDR) content on low dynamic range (LDR) devices. On the other hand, inverse tone mapping enables LDR content to appear with an HDR effect on HDR displays. The existing inverse tone mapping algorithms usually focus on enhancing the luminance in over-exposed regions with less (
Pin-Hung Kuo +2 more
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Perception-inspired tone mapping
2007The display of high dynamic range images and video requires a tonemapping algorithm to depict their original appearance on existing display devices whose capabilities in terms of dynamic range are insufficient. The insightful application of knowledge about human visual system can assure high fidelity of depiction in such an algorithm.
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Tone mapping for video gaming applications
2018 IEEE International Conference on Consumer Electronics (ICCE), 2018Due to the increasing interest in physical-based rendering in High Dynamic Range (HDR) in game development and the lack of commercial HDR displays, tone mapping the HDR game content to match the capabilities of Standard Dynamic Range (SDR) displays is currently a topic of high importance.
Ahmad Khaldieh +4 more
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