Results 271 to 280 of about 4,362 (309)
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Single Chart Parameterization of Triangle Meshes
2008The importance of surface parameterization in the field of Computer Graphics is well understood. Many important applications rely on the construction of a high quality mapping from the 3D surface to a flat domain: texture mapping [1], detail recovering of simplified models [3] and surface re-meshing are the most important and common examples. The first
FABIO ROSSI, BERGAMASCO, Massimo
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Gradient Field Estimation on Triangle Meshes
201896
MANCINELLI, CLAUDIO +2 more
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2012
This bachalor work is focused on a compression of triangle mesh problematics. It is started with analysis and trying to find a suitable solution for the Morphome3cs project. This paper is connected to the program I created as an Individual Project and Software Praxis.
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This bachalor work is focused on a compression of triangle mesh problematics. It is started with analysis and trying to find a suitable solution for the Morphome3cs project. This paper is connected to the program I created as an Individual Project and Software Praxis.
openaire +3 more sources
Model Transduction for Triangle Meshes
Journal of Computer Science and Technology, 2010This paper proposes a novel method, called model transduction, to directly transfer pose between different meshes, without the need of building the skeleton configurations for meshes. Different from previous retargetting methods, such as deformation transfer, model transduction does not require a reference source mesh to obtain the source deformation ...
Huai-Yu Wu +3 more
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Texture growing on triangle mesh
ISSCS 2011 - International Symposium on Signals, Circuits and Systems, 2011Computer graphics applications often use textures to decorate virtual objects without modeling geometric details. These textures can be seamlessly generated from sample textures using texture synthesis algorithms. However, most existing texture synthesis algorithms are designed for rectangular domains and cannot be easily extended to general surfaces ...
Paul Bao, Xiaoho Ma
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Distributed Triangle Mesh Processing
2014We propose a web-based system to remotely and distributedly process triangle meshes. Users can implement complex geometric procedures by composing simpler processing tools that, in their turn, can be provided by researchers who publish them as appropriateWeb services.
D Cabiddu, M Attene
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Incremental subdivision for triangle meshes
International Journal of Computational Science and Engineering, 2007We introduce incremental subdivision as a new adaptive subdivision method for triangle meshes. While regular (global) subdivisions produce a smooth surface from a given polygon mesh by refining all of its faces, adaptive subdivision produces a surface by refining only some selected areas of the mesh.
Hamid Reza Pakdel, Faramarz F. Samavati
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Conformal equivalence of triangle meshes
ACM Transactions on Graphics, 2008We present a new algorithm for conformal mesh parameterization. It is based on a precise notion of discrete conformal equivalence for triangle meshes which mimics the notion of conformal equivalence for smooth surfaces.
Springborn, Boris +2 more
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NON-RIGID SPECTRAL CORRESPONDENCE OF TRIANGLE MESHES
International Journal of Shape Modeling, 2007Summary: We present an algorithm for finding a meaningful vertex-to-vertex correspondence between two triangle meshes, which is designed to handle general non-rigid transformations. Our algorithm operates on embeddings of the two shapes in the spectral domain so as to normalize them with respect to uniform scaling and rigid-body transformation.
Jain, Varun +2 more
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Triangle Mesh Generation: Delaunay Triangulation
2012In this chapter, the generation of triangle meshes from points is illustrated via the Delaunay triangulation. Apart from Delaunay triangulation being the most common triangulation method, the aim is also to give an overview of the typical issues of point triangulation in general.
Jakob Andreas Bærentzen +3 more
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