Results 21 to 30 of about 29,260 (209)

LOW-COST DEVELOPMENT OF AN INTERACTIVE, IMMERSIVE VIRTUAL REALITY EXPERIENCE OF THE HISTORIC CITY MODEL STADE 1620 [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2019
As virtual reality and 3D documentation and modelling technologies become increasingly powerful and affordable tools for architecture, planning, and cultural heritage preservation and communication, it has become increasingly important to develop low ...
A. Walmsley, T. P. Kersten
doaj   +1 more source

Latency aware foveated rendering in unreal engine 4 [PDF]

open access: yesProceedings of the 12th European Conference on Visual Media Production, 2015
We contribute a foveated rendering implementation in Unreal Engine 4 (UE4) and a straight-forward metric to allow calculation of rendered foveal region sizes to compensate for overall system latency and maintain perceptual losslessness. Our system demonstrates appreciable computational gains in large resolution real-time rendering scenarios.
Nicholas T. Swafford   +2 more
openaire   +2 more sources

Global position system sensor model for robotics simulator

open access: yesTrudy Odesskogo Politehničeskogo Universiteta, 2017
oday there is acute problem of automatic navigation for different types of robots, unmanned vehicles and people. Increasing number of robotic vehicles requires them to have more accurate navigation in the environment.
Tymchenko B. І.
doaj   +1 more source

UNREAL ENGINE 4 ENVIRONMENT WORKFLOW

open access: yesPolytechnic and Design, 2018
In order to understand the creation of 3D environments in Unreal Engine 4 it is necessary to study conventional games and their essential elements. It is also necessary to understand both game and level designer's roles in the computer game industry. We have covered the importance of their roles along with games and computer game industry in general ...
Mačković, Damir, Bernik, Andrija
openaire   +3 more sources

A Generalized Simulation Framework for Tethered Remotely Operated Vehicles in Realistic Underwater Environments

open access: yesDrones, 2018
This paper presents a framework for simulating visually realistic motion of underwater Remotely Operated Vehicles (ROVs) in highly complex models of aquatic environments.
Ori Ganoni   +2 more
doaj   +1 more source

Urban Building Extraction and Modeling Using GF-7 DLC and MUX Images

open access: yesRemote Sensing, 2021
Urban modeling and visualization are highly useful in the development of smart cities. Buildings are the most prominent features in the urban environment, and are necessary for urban decision support; thus, buildings should be modeled effectively and ...
Heng Luo   +8 more
doaj   +1 more source

Unmanned Aerial Vehicles Motion Control with Fuzzy Tuning of Cascaded-PID Gains

open access: yesMachines, 2021
One of the main challenges of maneuvering an Unmanned Aerial Vehicle (UAV) to keep a stabilized flight is dealing with its fast and highly coupled nonlinear dynamics.
Fabio A. A. Andrade   +7 more
doaj   +1 more source

Service oriented interactive media (SOIM) engines enabled by optimized resource sharing [PDF]

open access: yes, 2016
In the same way as cloud computing, Software as a Service (SaaS) and Content Centric Networking (CCN) triggered a new class of software architectures fundamentally different from traditional desktop software, service oriented networking (SON) suggests a ...
Aly, M   +4 more
core   +1 more source

An Augmented Reality Based Human-Robot Interaction Interface Using Kalman Filter Sensor Fusion

open access: yesSensors, 2019
In this paper, the application of Augmented Reality (AR) for the control and adjustment of robots has been developed, with the aim of making interaction and adjustment of robots easier and more accurate from a remote location.
Chunxu Li, Ashraf Fahmy, Johann Sienz
doaj   +1 more source

The Imperial Cathedral in Königslutter (Germany) as an Immersive Experience in Virtual Reality with Integrated 360° Panoramic Photography

open access: yesApplied Sciences, 2020
As virtual reality (VR) and the corresponding 3D documentation and modelling technologies evolve into increasingly powerful and established tools for numerous applications in architecture, monument preservation, conservation/restoration and the ...
Alexander P. Walmsley   +1 more
doaj   +1 more source

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