Results 61 to 70 of about 29,260 (209)
Abstract X‐ray phase contrast imaging (XPCI), when implemented in micro‐computed tomography (micro‐CT) mode, offers high‐contrast 3D imaging of weakly‐attenuating material samples. In the so‐called single‐mask edge illumination approach, a mask with periodically spaced transmitting apertures is used to split the x‐ray beam into narrow beamlets; when ...
Khushal Shah +8 more
wiley +1 more source
OmniSCV: An Omnidirectional Synthetic Image Generator for Computer Vision
Omnidirectional and 360° images are becoming widespread in industry and in consumer society, causing omnidirectional computer vision to gain attention. Their wide field of view allows the gathering of a great amount of information about the environment ...
Bruno Berenguel-Baeta +2 more
doaj +1 more source
The Labyrinth is a puzzle video game meant to be experienced with a virtual reality headset. It aims to differ from typical puzzle games by being simultaneously fun, immersive, and mentally stimulating. The game consists of three unique level types, with
Nakamura, Derek +2 more
core +1 more source
Abstract Repurposing management for the public good involves realizing alternative ideas to serve societal interests. Humanistic management is centred on such ideas as human dignity and well‐being. Realization refers to the generation and maintenance of social realities corresponding to these ideas.
Oliver Laasch +4 more
wiley +1 more source
Robotic systems under development in the Santa Clara University Robotic Systems Laboratory (RSL) generate large amounts of data that must be interpreted in real-time. Many dimensions of this data must be visualized at once, such as temperature, location,
Gasperina, Dante Dalla +3 more
core +1 more source
Narrating Entanglement Without Dehumanisation in Contemporary Eco‐Fiction
ABSTRACT This essay presents a comparative analysis of two contemporary works of eco‐fiction, Richard Powers's The Overstory (2018) and Eleanor Catton's Birnam Wood (2023). Both novels use multiperspective narration in the service of entanglement narratives, forms of storytelling that emphasise the interconnection of human and nonhuman life.
Diana Rose Newby
wiley +1 more source
Learning to Rank Using Localized Geometric Mean Metrics
Many learning-to-rank (LtR) algorithms focus on query-independent model, in which query and document do not lie in the same feature space, and the rankers rely on the feature ensemble about query-document pair instead of the similarity between query ...
King, Irwin, Lyu, Michael, Su, Yuxin
core +1 more source
A Wearable Brain–Computer Interface for Mitigating Car Sickness via Attention Shifting
Car sickness poses a major challenge in vehicular travel, yet effective nonpharmacological solutions are scarce. We developed a wearable, closed‐loop mindfulness BCI that uses real‐time EEG‐based neurofeedback to shift attention away from motion‐induced discomfort. Validated in real‐car experiments involving >100$>100$ susceptible individuals, over 83%
Jiawei Zhu +14 more
wiley +1 more source
Continuous Temporal Contiguity Narration‐Animation for Learning in Virtual Reality
ABSTRACT Background Temporal contiguity between visual and verbal (narrated) information could strongly influence learning from multimedia animations, especially in the case of a rich visual context such as Virtual Reality. Compared to spatial contiguity, less research has been carried out on the impact of the time lag, for example, the de ...
Laurie Porte +3 more
wiley +1 more source
Addressing environmental misperceptions for nature recovery
Abstract A poorly understood and systemic challenge to global conservation agreements is shifting baseline syndrome (SBS), wherein people misperceive the extent to which nature has changed. This can diminish societal expectations for nature recovery. We broadened the conceptual framing of SBS beyond the more common elements of nature loss to include ...
Shuo Gao +3 more
wiley +1 more source

