Results 1 to 10 of about 876,550 (328)

Riemannian geometry-based metrics to measure and reinforce user performance changes during brain-computer interface user training [PDF]

open access: goldFrontiers in Computational Neuroscience, 2023
Despite growing interest and research into brain-computer interfaces (BCI), their usage remains limited outside of research laboratories. One reason for this is BCI inefficiency, the phenomenon where a significant number of potential users are unable to ...
Nicolas Ivanov   +3 more
doaj   +2 more sources

Measuring User Satisfaction in Website Usability by Considering Stress Level

open access: yesJOIV: International Journal on Informatics Visualization, 2021
Usability testing, part of the human-computer interaction problem, is a method commonly used to evaluate the performance of a website interface. Today's study of human-computer interaction is important.
Surya Jaya Raka   +1 more
doaj   +1 more source

A MODELS AND ASSESSMENT OF QUALITY OF HUMAN-COMPUTER INTERACTION SOFTWARE INTERFACE USABILITY

open access: yesРадіоелектронні і комп'ютерні системи, 2020
The software quality model describes software quality in terms of non-functional requirements. The most well-known and authoritative quality model ISO/IEC 25010, includes 8 related characteristics: functionality, performance, compatibility, usability ...
Олександр Олександрович Гордєєв
doaj   +1 more source

Natural user interface based on gestures recognition using Leap Motion sensor [PDF]

open access: yesDos Algarves, 2015
Natural User Interface (NUI) is a term used for human-computer interfaces where the interface is invisible or becomes invisible after successive user-immersion levels, it is typically based on the human nature or human natural elements.
L. Sousa   +3 more
doaj   +1 more source

Design of a Brain-Controlled Video Game based on a BCI System [PDF]

open access: yesMATEC Web of Conferences, 2019
The Computer Brain Interface (BCIs) is a new type of user interface designed to recognize real-time user-specific intentions based on user brain mapping.
Rosca Sebastian – Daniel, Leba Monica
doaj   +1 more source

Modeling of information interconnection in a computer control system of moving objects

open access: yesРадіоелектронні і комп'ютерні системи, 2021
The subject of research is a pool of widgets, which provides a user interface in a computer control system for moving objects. The object of research is the process of information exchange between the components of a computer system, which are directly ...
Nina Kuchuk, Viktoriia Merlak
doaj   +1 more source

Une approche pragmatique cognitive de l'interaction personne/système informatisé

open access: yesALSIC: Apprentissage des Langues et Systèmes d'Information et de Communication, 1998
This article proposes an inferential approach for the study of human/computer interaction. It is by taking into account the user's cognitive activity while working at a computer that we propose to understand this interaction.
Madeleine Saint-Pierre
doaj   +1 more source

Effects of App Icon Border Form and Interface Background Color Saturation on User Visual Experience and Search Performance

open access: yesAdvances in Multimedia, 2022
The purpose of this study was to investigate the icon border form and interface background color saturation’s individual and connected impacts on interface interaction.
Li Deng   +3 more
doaj   +1 more source

Design Guidelines of a Computer-Based Intervention for Computer Vision Syndrome: Focus Group Study and Real-World Deployment

open access: yesJournal of Medical Internet Research, 2021
BackgroundProlonged time of computer use increases the prevalence of ocular problems, including eye strain, tired eyes, irritation, redness, blurred vision, and double vision, which are collectively referred to as computer vision syndrome (CVS ...
Hwang, Youjin   +4 more
doaj   +1 more source

Control of virtual environments for young people with learning difficulties [PDF]

open access: yes, 2002
Purpose: The objective of this research is to identify the requirements for the selection or development of usable virtual environment (VE) interface devices for young people with learning disabilities.
Brown, D, Lannen, T, Powell, H
core   +1 more source

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