Results 31 to 40 of about 2,023,043 (342)

Self management of a mobile thin client service [PDF]

open access: yes, 2009
Mobile thin client computing is an enabler for the execution of demanding applications from mobile handhelds. In thin client computing, the application is executed on remote servers and the mobile handheld only has to display the graphical updates and ...
De Turck, Filip   +5 more
core   +1 more source

Enhancing User Experience for Multi-Screen Social TV Streaming over Wireless Networks

open access: yes, 2014
Recently, multi-screen cloud social TV is invented to transform TV into social experience. People watching the same content on social TV may come from different locations, while freely interact with each other through text, image, audio and video.
Jin, Yichao   +3 more
core   +1 more source

Exploring the user experience through collage [PDF]

open access: yes, 2006
We explore the use of collage in requirements elicitation, as a tool to support potential end-users in expressing their impressions, understanding, and emotions regarding a ...
Cunningham, Sally Jo   +2 more
core   +2 more sources

The experience of enchantment in human-computer interaction [PDF]

open access: yes, 2005
Improving user experience is becoming something of a rallying call in human–computer interaction but experience is not a unitary thing. There are varieties of experiences, good and bad, and we need to characterise these varieties if we are to improve ...
A Gell   +22 more
core   +1 more source

Mobile Technology Application for Improved Urine Concentration Measurement Pilot Study

open access: yesFrontiers in Pediatrics, 2018
Objectives: Low hydration has a deleterious effect on many conditions. In the absence of a urine concentrating defect, urine concentration is a marker of hydration status.
Laura Walawender   +6 more
doaj   +1 more source

Impact of HEXACO Personality Factors on Consumer Video Game Engagement: A Study on eSports

open access: yesFrontiers in Psychology, 2020
This article aims to uncover novel insights into personality factors and consumer video game engagement modeling. This research empirically validates the role of specific HEXACO personality factors that foster consumer engagement (CE) in electronic ...
Amir Z. Abbasi   +3 more
doaj   +1 more source

User Experience Factors for People with Autism Spectrum Disorder

open access: yesApplied Sciences, 2021
Autism Spectrum Disorder (ASD) is a condition characterized by difficulties with social interaction and communication. Studies show that people with ASD tend to enjoy using technology, as it provides them with a safe and trustworthy environment ...
Katherine Valencia   +2 more
doaj   +1 more source

Measuring Usability and User Experience of the Marketplace of Jogjaplaza.id Using UEQ and USE Questionnaire [PDF]

open access: yes, 2018
Good USAbility and user experience are indicators to measure the quality of information system. Among multiple e-marketplace service providers, manager is expected to provide understandable and learnable service and enjoyable user experience.
Intanny, V. A. (Vieka)   +2 more
core  

A Quality Improvement Initiative to Standardize Pneumocystis jirovecii Pneumonia Prophylaxis in Pediatric Patients With Solid Tumors

open access: yesPediatric Blood &Cancer, EarlyView.
ABSTRACT Background Pediatric patients with extracranial solid tumors (ST) receiving chemotherapy are at an increased risk for Pneumocystis jirovecii pneumonia (PJP). However, evidence guiding prophylaxis practices in this population is limited. A PJP‐related fatality at our institution highlighted inconsistent prescribing approaches and concerns about
Kriti Kumar   +8 more
wiley   +1 more source

"Touch me": workshop on tactile user experience evaluation methods [PDF]

open access: yes, 2014
In this workshop we plan to explore the possibilities and challenges of physical objects and materials for evaluating the User Experience (UX) of interactive systems.
Busch, Marc   +5 more
core   +1 more source

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