Results 31 to 40 of about 2,267,167 (360)

The UX Moment: A Weave Digital Panel, Part Two

open access: yesWeave: Journal of Library User Experience, 2015
In mid-January 2015, Weave reached out to a number of librarians who are doing user experience work with the hope of instigating and documenting the conversation they might have with one another.
Matthew Reidsma, Pete Coco
doaj   +2 more sources

Effect of Lifestyle Modification Using a Smartphone Application on Obesity With Obstructive Sleep Apnea: A Short-term, Randomized Controlled Study [PDF]

open access: yesClinical and Experimental Otorhinolaryngology, 2018
Objectives To investigate the short-term effects of a lifestyle modification intervention based on a mobile application (app) linked to a hospital electronic medical record (EMR) system on weight reduction and obstructive sleep apnea (OSA).
Sung-Woo Cho   +7 more
doaj   +1 more source

User-centric AIGC products: Explainable Artificial Intelligence and AIGC products [PDF]

open access: yesarXiv, 2023
Generative AI tools, such as ChatGPT and Midjourney, are transforming artistic creation as AI-art integration advances. However, Artificial Intelligence Generated Content (AIGC) tools face user experience challenges, necessitating a human-centric design approach. This paper offers a brief overview of research on explainable AI (XAI) and user experience,
arxiv  

Impact of HEXACO Personality Factors on Consumer Video Game Engagement: A Study on eSports

open access: yesFrontiers in Psychology, 2020
This article aims to uncover novel insights into personality factors and consumer video game engagement modeling. This research empirically validates the role of specific HEXACO personality factors that foster consumer engagement (CE) in electronic ...
Amir Z. Abbasi   +3 more
doaj   +1 more source

User Factor Adaptation for User Embedding via Multitask Learning [PDF]

open access: yesarXiv, 2021
Language varies across users and their interested fields in social media data: words authored by a user across his/her interests may have different meanings (e.g., cool) or sentiments (e.g., fast). However, most of the existing methods to train user embeddings ignore the variations across user interests, such as product and movie categories (e.g ...
arxiv  

Exploring individual user differences in the 2D/3D interaction with medical image data [PDF]

open access: yes, 2009
User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether computer experience and demographic user characteristics would have an effect on the ...
Dijk, Betsy van   +6 more
core   +5 more sources

Mobile Technology Application for Improved Urine Concentration Measurement Pilot Study

open access: yesFrontiers in Pediatrics, 2018
Objectives: Low hydration has a deleterious effect on many conditions. In the absence of a urine concentrating defect, urine concentration is a marker of hydration status.
Laura Walawender   +6 more
doaj   +1 more source

User Experience Factors for People with Autism Spectrum Disorder

open access: yesApplied Sciences, 2021
Autism Spectrum Disorder (ASD) is a condition characterized by difficulties with social interaction and communication. Studies show that people with ASD tend to enjoy using technology, as it provides them with a safe and trustworthy environment ...
Katherine Valencia   +2 more
doaj   +1 more source

Are Big Recommendation Models Fair to Cold Users? [PDF]

open access: yesarXiv, 2022
Big models are widely used by online recommender systems to boost recommendation performance. They are usually learned on historical user behavior data to infer user interest and predict future user behaviors (e.g., clicks). In fact, the behaviors of heavy users with more historical behaviors can usually provide richer clues than cold users in interest
arxiv  

A Survey on End-User Robot Programming [PDF]

open access: yes, 2021
As robots interact with a broader range of end-users, end-user robot programming has helped democratize robot programming by empowering end-users who may not have experience in robot programming to customize robots to meet their individual contextual needs.
arxiv   +1 more source

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