Analysis of User Experience in Go Kreasi Application Using User Experience Questionnaire (UEQ)
This study aims to analyze the user experience of the Go Kreasi mobile application. The Go Kreasi application is a mobile application that provides tutoring services for students. The application was developed by PT. Ganesha Operation is still under development and used by 100 thousand users in Indonesia. The application has several features, including
Audi Martya Putri Winengku +3 more
openaire +1 more source
Can governments boost voluntary retirement savings via tax incentives and subsidies? A German case study for low-income households [PDF]
Since 2002 the German government has promoted private retirement saving plans by means of special subsidies and tax incentives (Riester scheme). This policy mainly targets low-income households.
Corneo, Giacomo +2 more
core
Optimizing The User Interface of Waste Bank Application Using UCD and UEQ
Environmental cleanliness is an essential aspect of life to make a healthy and comfortable environment. In Indonesia, the volume of waste will reach 70 million tons by 2022, with around 24% or 16 million tons needing to be appropriately managed. Related
Retno Prihatini, Rianto
doaj +1 more source
Analisis User Experience (UX) Game Valorant Menggunakan Metode User Experience Questionnaire (UEQ) [PDF]
Valorant adalah permainan FPS yang melibatkan 10 pemain dalam satu pertandingan. Pemain dibagi menjadi dua tim yang masing-masing terdiri dari lima orang: tim bertahan dan tim menyerang.
Kakeru, Timy +3 more
core +1 more source
Design Thinking and Cognitive Walkthrough for Website User Experience Improvement
Desa Linggar located in the Rancaekek sub-district, Bandung Regency has implemented a website that functions as a medium of public information needed by the Desa Linggar community. In implementing the website, its user interface (UI) and user experience (
Sofia Umaroh +3 more
doaj +1 more source
Pengalaman pengguna (User Experience) merupakan aspek yang sangat penting dalam kesuksesan sebuah aplikasi. Pengguna yang memiliki pengalaman positif dengan sebuah aplikasi cenderung akan lebih sering menggunakan aplikasi dan lebih mungkin merekomendasikannya kepada orang lain.
Muhammad Rifqi Adli +2 more
openaire +1 more source
Designing Student Internship Information System Interfaces Using the Design Thinking Method
Internship programs are essential for tertiary students to gain relevant experience before entering the workforce. Managing these programs, especially in institutions such as the East Java Province Marine and Fisheries Agency (DKP), poses challenges due
Jefri Achmad Maulana +2 more
doaj +1 more source
Perkembangan teknologi digital mendorong pemanfaatan media pembelajaran berbasis web. Pada mata kuliah Pemrograman Berorientasi Objek (PBO), mahasiswa sering kesulitan memahami konsep abstrak seperti enkapsulasi.
Eka Larasati Amalia +2 more
doaj +1 more source
Analisis User Experience Pada Tiktok Menggunakan Metode User Experience Questionnaire (UEQ)
openaire +1 more source
Cognitive Training Using Virtual Reality: An Assessment of Usability and Adverse Effects
Objective: To evaluate the usability and adverse effects associated with virtual reality (VR) cognitive training and identify factors influencing them. Design: Survey-based observational study.
Myeonghwan Bang, MD +3 more
doaj +1 more source

