Guidelines for the design of haptic widgets [PDF]
Haptic feedback has been shown to improve user performance in Graphical User Interface (GUI) targeting tasks in a number of studies. These studies have typically focused on interactions with individual targets, and it is unclear whether the performance ...
FL Engel +4 more
core +3 more sources
QoE Assessment of Mobile Multiparty Audiovisual Telemeetings
The expectations of modern mobile users are increasingly moving towards being able to access demanding services regardless of context or system influence factors, such as network conditions, service topology, and device processing capabilities ...
Dunja Vucic, Lea Skorin-Kapov
doaj +1 more source
Exploring the Domain of Information “Users”: Semantic Analysis of Wikipedia Articles [PDF]
This study aims to explore the domain of information users based on the textual analysis of Wikipedia. The study collected 132 Wikipedia articles related to information users.
Soohyung Joo
doaj +1 more source
The reality of remote extended reality research: Practical case studies and taxonomy
Remote user studies—those where the experimenter and participant are not physically located together—offer challenges and opportunities in HCI research in general, and extended reality (XR) research specifically.
Assem Kroma +5 more
doaj +1 more source
Virtual monitors vs. physical monitors: an empirical comparison for productivity work
Virtual monitors can display information through a head-worn display when a physical monitor is unavailable or provides insufficient space. Low resolution and restricted field of view are common issues of these displays.
Leonardo Pavanatto +6 more
doaj +1 more source
User Studies on End-User Service Composition
Context: End-user service composition (EUSC) is a service-oriented paradigm that aims to empower end users and allow them to compose their own web applications from reusable service components. User studies have been used to evaluate EUSC tools and processes.
Zhao, L. +3 more
openaire +2 more sources
This is what I'm doing and why: reflections on a think-aloud study of digital library users' information behaviour [PDF]
Many user-centred studies of digital libraries include a think-aloud element – where users are asked to verbalise their thoughts, interface actions and sometimes their feelings whilst using digital libraries to help them complete one or more information ...
Blandford, A., Cox, A. L., Makri, S.
core +1 more source
What Makes Interactive Art Engaging?
Interactive art requires people to engage with it, and some works of interactive art are more intrinsically engaging than others. This article asks what properties of a work of interactive art promote engagement.
Michael Krzyzaniak +2 more
doaj +1 more source
Research on Browsing Behavior in the Libraries: An Empirical Analysis of Consequences, Success and Influences [PDF]
"Browsing as an important part of human information behavior has been obsersved and investigated in the context of information seeking in the library in general and has assumed greater importance in human-machine interaction in particular.
Shan-Ju Lin Chang
doaj +1 more source
GazeTouchPass: Multimodal Authentication Using Gaze and Touch on Mobile Devices [PDF]
We propose a multimodal scheme, GazeTouchPass, that combines gaze and touch for shoulder-surfing resistant user authentication on mobile devices. GazeTouchPass allows passwords with multiple switches between input modalities during authentication.
Alt, Florian +5 more
core +1 more source

