Future challenges for vection research: definitions, functional significance, measures, and neural bases [PDF]
This paper discusses four major challenges facing modern vection research. Challenge 1 (Defining Vection) outlines the different ways that vection has been defined in the literature and discusses their theoretical and experimental ramifications.
Stephen A Palmisano +2 more
exaly +6 more sources
Effects of bone-conducted vibration stimulation of various frequencies on the vertical vection [PDF]
Illusory self-motion (“vection”) has been used to present a sense of movement in virtual reality (VR) and other similar applications. It is crucial in vection research to present a stronger sense of movement. Bone-conducted vibration (BCV) is a small and
Tetsuta Kondo +3 more
doaj +3 more sources
Individual factors and vection in younger and older adults: How sex, field dependence, personality, and visual attention do (or do not) affect illusory self-motion [PDF]
An important aspect to an immersive experience in Virtual Reality is vection, defined as the illusion of self-motion. Much of the literature to date has explored strategies to maximize vection through manipulations of the visual stimulus (e.g ...
Brandy Murovec +2 more
doaj +3 more sources
Caloric vestibular stimulation induces vestibular circular vection even with a conflicting visual display presented in a virtual reality headset [PDF]
This study explored visual-vestibular sensory integration when the vestibular system receives self-motion information using caloric irrigation. The objectives of this study were to (1) determine if measurable vestibular circular vection can be induced in
Ramy Kirollos, Chris M. Herdman
doaj +3 more sources
Vection induced by a pair of patches of synchronized visual motion stimuli covering total field of views as small as 10 square-degrees [PDF]
Vection (illusion of self-motion) is known to be induced by watching large field-of-view (FOV) moving scenes. In our study, we investigated vection induced by small FOV stimuli.
Coskun Joe Dizmen, Richard H.Y. So
doaj +3 more sources
Illusory motion and vection induced by a printed static image under flickering ambient light at rates up to 100 Hz [PDF]
Visual motion signals can produce self-motion perception known as vection in observers. Vection can be generated by illusory motions in the form of global expantion in still images as well as by visual motion signals.
Tomoaki Kozaki +2 more
doaj +3 more sources
EEG analysis of the visual motion activated vection network in left- and right-handers [PDF]
Visually-induced self-motion perception (vection) relies on interaction of the visual and vestibular systems. Neuroimaging studies have identified a lateralization of the thalamo-cortical multisensory vestibular network, with left-handers exhibiting a ...
Michaela McAssey +2 more
doaj +3 more sources
Factors affecting vection and motion sickness in a passive virtual reality driving simulation [PDF]
The current study sought to examine factors that affect vection (the illusory experience of self-motion in the absence of real motion), visually-induced motion sickness, and one’s sense of presence in a passive virtual reality driving simulation by ...
Benjamin P. Hughes +2 more
doaj +3 more sources
Measuring vection: a review and critical evaluation of different methods for quantifying illusory self-motion. [PDF]
The sensation of self-motion in the absence of physical motion, known as vection , has been scientifically investigated for over a century. As objective measures of, or physiological correlates to, vection have yet to emerge, researchers have typically ...
Kooijman L +4 more
europepmc +2 more sources
A virtual reality study investigating the train illusion [PDF]
The feeling of self-movement that occurs in the absence of physical motion is often referred to as vection, which is commonly exemplified using the train illusion analogy (TIA).
Lars Kooijman +3 more
doaj +2 more sources

