Results 201 to 210 of about 11,026 (225)
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Personality differences between videogame vs. non-videogame consumers using the HEXACO model
Current Psychology, 2020Amir Zaib Abbasi +2 more
exaly
Videogame analysis: a social-semiotic approach
Social Semiotics, 2017Mercè Oliva, Reinald Besalú
exaly
Videogame Addiction: Further Thoughts and Observations
International Journal of Mental Health and Addiction, 2007exaly
A videogame intervention for tobacco product use prevention in adolescents
Addictive Behaviors, 2019Kimberly D Hieftje +2 more
exaly

