Results 201 to 210 of about 11,026 (225)
Some of the next articles are maybe not open access.

Personality differences between videogame vs. non-videogame consumers using the HEXACO model

Current Psychology, 2020
Amir Zaib Abbasi   +2 more
exaly  

Videogames

2020
openaire   +1 more source

Videogame analysis: a social-semiotic approach

Social Semiotics, 2017
Mercè Oliva, Reinald Besalú
exaly  

Videogame Addiction: Further Thoughts and Observations

International Journal of Mental Health and Addiction, 2007

exaly  

A videogame intervention for tobacco product use prevention in adolescents

Addictive Behaviors, 2019
Kimberly D Hieftje   +2 more
exaly  

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