Results 191 to 200 of about 13,388 (225)
Some of the next articles are maybe not open access.
The Upside of Videogame Playing
Games for Health Journal, 2012In our research on the relationship between videogame playing and cognitive outcomes we found that children (n=481, 12 year olds) who played videogames more were more creative than those who played them less. Here we summarize these findings and propose new research to identify mediating cognitive factors influenced by videogame playing.
openaire +2 more sources
War, time, and military videogames: heterogeneities and critical potential
Critical Military Studies, 2021Lee Jarvis, Nick Robinson
exaly
Online Videogames Use and Anxiety in Children during the COVID-19 Pandemic
Children, 2021Concetta De Pasquale +2 more
exaly
Share the Experience, Don’t Take it: Toward Attunement With Neurodiversity in Videogames
Games and Culture, 2023Lisanne Meinen
exaly
Culture videoludiche: videogame oltre il videogame
2019Approfondimento interdisciplinare sul videogame.
openaire +1 more source
Designing social videogames for educational uses
Computers and Education, 2012Carina S González-González
exaly
Pop theology: forum discussions on religion in videogames
Information, Communication and Society, 2020Lars de Wildt, Stef Aupers
exaly

