Toward a Semiotic Framework for Using Technology in Mathematics Education: The Case of Learning 3D Geometry [PDF]
This paper proposes and examines a semiotic framework to inform the use of technology in mathematics education. Semiotics asserts that all cognition is irreducibly triadic, of the nature of a sign, fallible, and thoroughly immersed in a continuing ...
Nason, Rodney, Yeh, Andy
core +1 more source
Nonlocomotory Robotic Strategies for Dynamic Rotation Control in Terrestrial Robots: A Review
Terrestrial robots increasingly require rapid body rotation to maintain stability and agility in complex environments. This review shows nonlocomotory rotational control strategies that operate without ground contact, including reaction wheels, tails, bars, limbs, and thrusters.
Y. Liang +14 more
wiley +1 more source
Objective: To evaluate, from the perspective of Nursing students, a virtual learning environment about educational actions for people with diabetes mellitus.
Camila Aparecida Pinheiro Landim Almeida +9 more
doaj +1 more source
The Shifting Public Health Landscape and Virtual Learning Environment: The Effectiveness of Practice-Based Teaching Delivered In-Person, Virtual, and Hybrid. [PDF]
Cunnington S +4 more
europepmc +1 more source
Using Janus VR with Oculus Rift to enhance Second Language Learning: Analyze the Correlation Between the Sense of Immersion and Learning Second Languages [PDF]
I created a Virtual Reality (VR) website in Janus VR, a VR web browser, to enhance second language learnings. By using Skype and this VR website in Janus VR, it is possible to create a business to teach second languages, by which students do not need to ...
Nakada, Yoshinobu
core +1 more source
Auditory–Tactile Congruence for Synthesis of Adaptive Pain Expressions in RoboPatients
In this work, we explore auditory–tactile congruence for synthesizing adaptive vocal pain expressions in robopatients. Using a robopatient platform that integrates vocal pain sounds with palpation forces, we conducted 7680 trials across 20 participants.
Saitarun Nadipineni +4 more
wiley +1 more source
Virtual Learning Environment of the Brazilian Health System (AVASUS): Efficiency of Results, Impacts, and Contributions. [PDF]
Valentim RAM +13 more
europepmc +1 more source
Analysis indicators of the networks of collaboration for learning in environments virtual
Edith Inés Ruíz Aguirre +3 more
openalex +2 more sources
Fluid leadership in a multi-user virtual environment educational project with teenagers: Schome Park [PDF]
This paper examines leadership practices in a virtual community, the Schome Park project. Schome Park, based at the Open University, UK, was the first European closed (i.e. protected) island in Teen Second Life, a multi-user 3D virtual environment.
Ferguson, Rebecca +2 more
core
Compliant Pneumatic Feet with Real‐Time Stiffness Adaptation for Humanoid Locomotion
A compliant pneumatic foot with real‐time variable stiffness enables humanoid robots to adapt to changing terrains. Using onboard vision and pressure control, the foot modulates stiffness within each gait cycle, reducing impact forces and improving balance. The design, cast in soft silicone with embedded air chambers and Kevlar wrapping, offers durable,
Irene Frizza +3 more
wiley +1 more source

