Results 211 to 220 of about 41,444 (262)
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Marketing strategies in virtual worlds

ACM SIGMIS Database: the DATABASE for Advances in Information Systems, 2007
More and more businesses are selling products and providing services through multiple channels. 3D virtual worlds are emerging to be one of the channels for companies to communicate with their customers. Being able to simulate similar experiences as customers have in real stores, virtual worlds are able to enhance product knowledge, attitude and ...
Tsz-Wai Lui   +2 more
openaire   +2 more sources

Virtual communities: A marketing perspective

Decision Support Systems, 2009
Increasingly, consumers interact through the Internet to share their knowledge, experiences, and opinions. Consequently, 'word-of-mouse' has become a significant market force that influences consumer decision-making. On the basis of extensive quantitative and qualitative research, the authors sketch how consumers make use of virtual communities as ...
Kristine de Valck   +2 more
openaire   +3 more sources

Emotional virtual crowd on task completion in virtual markets

Computer Animation and Virtual Worlds, 2018
AbstractThis paper studies the effects of a virtual crowd with emotion on task completion in a virtual market. The users have to interact with the virtual agents so that the virtual agents are willing to lead the users to specific vendors. Then, the users can buy the required items.
Po-Han Huang, Sai-Keung Wong
openaire   +1 more source

Virtual Communities in Marketing Processes

2013
The chapter provides a marketing framework to analyse the uses of virtual communities on marketing processes. The framework involves: actors (companies and companies), goals, marketing strategies, and influence process. Each of these elements is described in detail.
D'Andrea Alessia   +2 more
openaire   +3 more sources

Virtual marketing in virtual enterprises [PDF]

open access: possible, 2008
Virtualization caused tremendous evolution in the economics of marketing channels, patterns of physical distribution and the structure of distributors and developed a new concept that is known as virtual marketing (VM). VM combines the powerful technologies of interactive marketing and virtual reality.
Ale Ebrahim, Nader   +2 more
openaire  

A conceptual model for virtual markets

Information & Management, 1997
Abstract Virtual Markets on the Information Superhighway (VMIS) have provided and will provide new areas of opportunities for retailers, producers, and consumers. The building of such global VMISs, raises important issues of marketing, management, and operation.
openaire   +1 more source

Virtual Market Environment for Trade

2004
In today’s society, there is a need for greater understanding of activities within electronic market environments and the role information plays in negotiation. Fuelled by greater communication reach and information flow, electronic markets are ever increasingly becoming the primary domain for trade.
Paul Bogg, Peter Dalmaris
openaire   +1 more source

Virtual Marketing

2014
For the last two decades, virtuality and virtualization processes have been considered as developing phenomena in management studies, particularly within the context of the creation of inter- and intra-organizational networks, establishing strong relationships with customers and the appreciation of intangible assets in marketing.
openaire   +1 more source

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