Results 101 to 110 of about 15,159 (255)

VirtuNarrator: Crafting museum narratives via spatial layout in creating customized virtual museums

open access: yesVisual Informatics
Curation in museums involves not only presenting exhibits for visitors but also deeply shaping a systematic narrative experience through deliberate spatial layout design of the museum space.
Yonghao Chen   +5 more
doaj   +1 more source

Remembering a Virtual Museum Tour: Viewing Time, Memory Reactivation, and Memory Distortion. [PDF]

open access: yesFront Psychol, 2022
Daviddi S   +4 more
europepmc   +1 more source

Construction of an Istanbul Museum in Virtual Reality Environment

open access: yes, 2020
Istanbul has always been a giant point of attraction throughout the history. Its habitable geography that provides easy access to water sources and mild climate made it an easy choice for early civilizations to settle down, not even mentioning its ...
Duvarci, Onur Cem
core  

Synchrotron X‐ray tomography and spectroscopy in numismatics: disclosing counterfeit practices in medieval silver coins

open access: yesJournal of Synchrotron Radiation, EarlyView.
Advanced synchrotron‐radiation‐based imaging and spectroscopic techniques were used to investigate the distribution and nature of mercury in numismatic artifacts, with a particular focus on its role in historical counterfeiting practices.This study explores the use of advanced synchrotron radiation (SR)‐based imaging and spectroscopic techniques to ...
Simona Raneri   +4 more
wiley   +1 more source

Performance and usability evaluation of a VR virtual museum application

open access: yesJournal of Computer Sciences Institute
This study presents the applications of virtual reality (VR) technology in various fields, with a particular focus on education and museology. The use of the Unity engine for creating VR applications is discussed.
Kamil Gabrysiewicz, Krzysztof Dziedzic
doaj   +1 more source

Museum Maya Indonesia: An immersive museum prototype for cultural education [PDF]

open access: yesSHS Web of Conferences
The development of this virtual museum was a collaborative project of lecturers and students as an effort to create learning media about Indonesia’s cultural identity and history.
Noviana Eka, Plank Uli, Wand Eku
doaj   +1 more source

Games and gamification projects in the Australian public sector

open access: yesAustralian Journal of Public Administration, EarlyView.
Abstract This article surveys the arrival of gameful government into Australian public sector practice. Gameful government is a shorthand, descriptive term denoting the interpenetration of (video)games, and design elements and thinking from them, into public sector work.
David Threlfall, Catherine Althaus
wiley   +1 more source

Demo: A Virtual Museum

open access: yesDigital Presentation and Preservation of Cultural and Scientific Heritage, 2014
This demo covers the concept of preserving our historical consciousness in the vast and never stopping world in which we currently live – using the technology of today to create an application, recreating key museums and granting access to everybody ...
Simeon Marlokov   +2 more
doaj   +1 more source

A virtual exploration of the lost labyrinth: developing a reconstructive model of Hawara Labyrinth pyramid complex

open access: yes, 2000
This paper reports on a case study that explores the possibility of reproducing a destroyed historic site from its remaining artefacts. Using VR (virtual reality) technologies, we construct a series of low-end, 3D models that are navigable through the ...
Shiode, Narushige   +3 more
core  

Home - About - Disclaimer - Privacy