Results 61 to 70 of about 194,345 (290)

The virtual museum.

open access: yes, 2007
The author illustrates the positive and negative features of the virtual museum, and the role of visual and new interactive technologies in the cognitive processes. He then defines the concept of the virtual museum as the communicative projection of the real museum.
Antinucci, F.
openaire   +4 more sources

Virtual Museums: Features and Characteristics

open access: yesالاكاديمي, 2019
This research provides a study of the virtual museums features and characteristics and contributes to the recognition of the diversity of visual presentation methods, as the virtual museums give the act of participation and visual communication with ...
waad Addnan Mahmood
doaj   +1 more source

Trail records and navigational learning [PDF]

open access: yes, 2003
An emerging wave of 'ambient' technologies has the potential to support learning in new and particular ways. In this paper we propose a 'trail model' of 'navigational learning' which links some particular learning needs to the potentialities of these ...
Levene, Mark, Peterson, Don
core   +1 more source

Using artificial intelligence thanabots as “thanatobots” to assist anatomy learning and professional development: Ghosts masquerading as opportunity?

open access: yesAnatomical Sciences Education, EarlyView.
Thanabots—AI‐generated digital representations of deceased donors—could enhance anatomy education by linking medical history with anatomy and fostering humanistic engagement. However, their use poses ethical questions and carries psychological risks, including issues around consent, authenticity, and emotional harm.
Jon Cornwall, Sabine Hildebrandt
wiley   +1 more source

'Breaking the glass': preserving social history in virtual environments [PDF]

open access: yes, 2011
New media technologies play an important role in the evolution of our society. Traditional museums and heritage sites have evolved from the ‘cabinets of curiosity’ that focused mainly on the authority of the voice organising content, to the places that ...
Kuksa, I, Tuck, D
core   +1 more source

From concept to community of practice in anatomical ethics and professionalism: 5 years of the “Bioethics Unicorns” education initiative

open access: yesAnatomical Sciences Education, EarlyView.
Abstract The topics of ethics and professionalism in anatomy have only recently gained prominence within the discipline, reflecting trends in medical and health professions education and an increasing awareness of societal expectations around the use of the dead.
Jon Cornwall   +2 more
wiley   +1 more source

Enhancing User Experience in Interactive Virtual Museums for Cultural Heritage Learning Through Extended Reality: The Case of Sanxingdui Bronzes

open access: yesIEEE Access
As a digital extension of physical museums, virtual museums overcome the limitations of space and resources, meet the demand for remote access, and play an important role in cultural heritage preservation and education.
Xin Huang, Yuzhi Li, Feng Tian
doaj   +1 more source

Penggabungan Objek Virtual Dengan Objek Nyata Pada Augmented Reality Untuk Museum Lampung [PDF]

open access: yes, 2010
Information on historic objects in the Museum of Lampung are generally in the form of text that are static and limited. Information on the object as name of the object, as long as objects, useful objects, as well as functions found on museum objects ...
DEW, O. (ossy), Waluyo, E. (Eko)
core  

Subterranean environments contribute to three‐quarters of classified ecosystem services

open access: yesBiological Reviews, EarlyView.
ABSTRACT Beneath the Earth's surface lies a network of interconnected caves, voids, and systems of fissures forming in rocks of sedimentary, igneous, or metamorphic origin. Although largely inaccessible to humans, this hidden realm supports and regulates services critical to ecological health and human well‐being.
Stefano Mammola   +30 more
wiley   +1 more source

Rancang Bangun Aplikasi Augmented Reality Museum Bali Berbasis Android Studi Kasus Gedung Karangasem dan Gedung Tabanan

open access: yesLontar Komputer, 2016
Museum Bali is one of the museum which is located in Denpasar City that established since 1910. The Museum collections consist of items such as living equipment, art, religion, handwriting, and other things that show the situation and the development of ...
I Gede Aditya Nugraha   +2 more
doaj   +1 more source

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