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The reality of virtual reality
Virtual reality (VR) has become a popular tool for investigating human behavior and brain functions. Nevertheless, it is unclear whether VR constitutes an actual form of reality or is more like an advanced simulation. Determining the nature of VR has been mostly achieved by self-reported presence measurements, defined as the feeling of being submerged ...
Schöne, Benjamin+5 more
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This research assessed how the performance and team skills of three-person teams working with an Intelligent Team Tutoring System (ITTS) on a virtual military surveillance task were affected by feedback privacy, participant role, task experience, prior ...
Kaitlyn M. Ouverson+7 more
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Combining 2D and 3D Visualization with Visual Analytics in the Environmental Domain
The application potential of Visual Analytics (VA), with its supporting interactive 2D and 3D visualization techniques, in the environmental domain is unparalleled.
Milena Vuckovic+3 more
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The Collaborative Virtual Environments (CVEs) created by Mixed Reality (MR) technologies have been classified as symmetric and asymmetric CVEs. The latter aim to provide different authorities for different collaborator roles utilizing heterogeneous ...
Xingyu Pan+3 more
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An Optimized Convolutional Neural Network for the 3D Point-Cloud Compression
Due to the tremendous volume taken by the 3D point-cloud models, knowing how to achieve the balance between a high compression ratio, a low distortion rate, and computing cost in point-cloud compression is a significant issue in the field of virtual ...
Guoliang Luo+6 more
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Thermal perception method of virtual chemistry experiments
Background: With the aim of addressing the difficulty in identifying temperatures in virtual chemistry experiments, we propose a temperature-sensing simulation method of virtual chemistry experiments.
Hengwei Xu+7 more
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Geometry Sampling-Based Adaption to DCGAN for 3D Face Generation
Despite progress in the past decades, 3D shape acquisition techniques are still a threshold for various 3D face-based applications and have therefore attracted extensive research.
Guoliang Luo+8 more
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Virtual Reality and Virtual Reality System Components [PDF]
This paper is a synoptic review of virtual reality, its features, types, and virtual reality systems, as well as the elements of the VR system hardware and software, which are essential components of virtual reality systems.
Oluleke Bamodu, Xu Ming Ye
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Foveated rendering: A state-of-the-art survey
Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These applications must simulate different complex material surfaces, various dynamic objects, and complex physical ...
Lili Wang, Xuehuai Shi, Yi Liu
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Eye-shaped keyboard for dual-hand text entry in virtual reality
We propose an eye-shaped keyboard for high-speed text entry in virtual reality (VR), having the shape of dual eyes with characters arranged along the curved eyelids, which ensures low density and short spacing of the keys.
Kangyu Wang+4 more
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