Results 21 to 30 of about 1,016,875 (296)
Virtual Reality: Digital or Fictional? [PDF]
Abstract Are the objects and events that take place in Virtual Reality genuinely real? Those who answer this question in the affirmative are realists, and those who answer in the negative are irrealists. In this paper we argue against the realist position, as given by Chalmers (2017), and present our own preferred irrealist account of ...
McDonnell, Neil, Wildman, Nathan
openaire +2 more sources
Outcomes of a virtual-reality simulator-training programme on basic surgical skills in robot-assisted laparoscopic surgery [PDF]
Background The utility of the virtual-reality robotic simulator in training programmes has not been clearly evaluated. Our aim was to evaluate the impact of a virtual-reality robotic simulator-training programme on basic surgical skills.
Abboudi +23 more
core +1 more source
Driver cellphone usage detection using wavelet scattering and convolutional neural networks [PDF]
This paper provides an automated system based on machine learning and computer vision to detect cellphone usage during driving. We used Wavelet Scattering Networks, which is a simple and efficient type of architecture.
Ali Besharati +2 more
doaj +1 more source
Virtual Reality and Virtual Reality System Components [PDF]
This paper is a synoptic review of virtual reality, its features, types, and virtual reality systems, as well as the elements of the VR system hardware and software, which are essential components of virtual reality systems.
Oluleke Bamodu, Xu Ming Ye
openaire +1 more source
Building detection from panchromatic (PAN) and multispectral (MS) images is an essential task for many practical applications. In this article, a dual-stream asymmetric fusion network is proposed, named DAFNet.
Ziyue Huang +6 more
doaj +1 more source
Trends in virtual reality technologies for the learning patient [PDF]
NextMed convened the Medicine Meets Virtual Reality 22 (MMVR 22) conference in 2016. Since 1992, the conference has brought together a diverse group of researchers to share creative solutions for the evolving challenge of integrating virtual reality ...
Myers, Mary Roland
core +1 more source
A Cascade Ensemble Learning Model for Human Activity Recognition with Smartphones
Human activity recognition (HAR) has gained lots of attention in recent years due to its high demand in different domains. In this paper, a novel HAR system based on a cascade ensemble learning (CELearning) model is proposed.
Shoujiang Xu +3 more
doaj +1 more source
Tweek: Merging 2D and 3D Interaction in Immersive Environments [PDF]
Developers of virtual environments (VEs) face an oftendifficult problem: users must have some way to interact with the virtual world. The application designers must determine how to map available inputs (button presses, hand gestures, etc.) to actions ...
Patrick L Hartling +2 more
doaj
We conducted a survey to inform the expansion of a Virtual Reality (VR) service in our library. The survey assessed user experience, demographics, academic interests in VR, and methods of discovery. Currently our institution offers one HTC Vive VR system that can be reserved and used by patrons within the library, but we would like to expand the ...
Megan Frost +3 more
+6 more sources
Olografia e sistemi di comunicazione avanzati per i sotterranei del Castello di Otranto
The latest frontiers of holography and the use of beacon communication systems provide new models of exploitation and enjoyment of cultural heritage goods.
Fernando Cesaria +4 more
doaj +5 more sources

