Results 21 to 30 of about 1,028,993 (303)

Building Detection From Panchromatic and Multispectral Images With Dual-Stream Asymmetric Fusion Networks

open access: yesIEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, 2023
Building detection from panchromatic (PAN) and multispectral (MS) images is an essential task for many practical applications. In this article, a dual-stream asymmetric fusion network is proposed, named DAFNet.
Ziyue Huang   +6 more
doaj   +1 more source

A Cascade Ensemble Learning Model for Human Activity Recognition with Smartphones

open access: yesSensors, 2019
Human activity recognition (HAR) has gained lots of attention in recent years due to its high demand in different domains. In this paper, a novel HAR system based on a cascade ensemble learning (CELearning) model is proposed.
Shoujiang Xu   +3 more
doaj   +1 more source

Tweek: Merging 2D and 3D Interaction in Immersive Environments [PDF]

open access: yesJournal of Systemics, Cybernetics and Informatics, 2003
Developers of virtual environments (VEs) face an oftendifficult problem: users must have some way to interact with the virtual world. The application designers must determine how to map available inputs (button presses, hand gestures, etc.) to actions ...
Patrick L Hartling   +2 more
doaj  

Virtual Reality for Robots

open access: yes2020 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2020
Accepted for publication in IROS ...
Markku Suomalainen   +2 more
openaire   +3 more sources

Trends in virtual reality technologies for the learning patient [PDF]

open access: yes, 2017
NextMed convened the Medicine Meets Virtual Reality 22 (MMVR 22) conference in 2016. Since 1992, the conference has brought together a diverse group of researchers to share creative solutions for the evolving challenge of integrating virtual reality ...
Myers, Mary Roland
core   +1 more source

Computation Lithography: Virtual Reality and Virtual Virtuality [PDF]

open access: yesECS Transactions, 2009
Computation lithography is enabled by a combination of physical understanding, mathematical abstraction, and implementation simplification. An application in the virtual world of computation lithography can be a virtual reality or a virtual virtuality depending on its engineering sensible-ness and technical feasibility.
Wong, AKK, Lam, EY
openaire   +5 more sources

Teaching Physics Using Virtual Reality [PDF]

open access: yes, 2009
We present an investigation of game-like simulations for physics teaching. We report on the effectiveness of the interactive simulation "Real Time Relativity" for learning special relativity.
McGrath, D.   +4 more
core   +2 more sources

Olografia e sistemi di comunicazione avanzati per i sotterranei del Castello di Otranto

open access: yesArcheomatica, 2017
The latest frontiers of holography and the use of beacon communication systems provide new models of exploitation and enjoyment of cultural heritage goods.
Fernando Cesaria   +4 more
doaj   +5 more sources

The concept of strong and weak virtual reality

open access: yes, 2006
We approach the virtual reality phenomenon by studying its relationship to set theory, and we investigate the case where this is done using the wellfoundedness property of sets.
A. Baltag   +7 more
core   +1 more source

Exploring Oculus Rift: A Historical Analysis of the ‘Virtual Reality’ Paradigm [PDF]

open access: yes, 2017
This paper will first provide background information about Virtual Reality in order to better analyze its development throughout history and into the future.
Gammage, Chastin
core   +1 more source

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