Results 21 to 30 of about 162,975 (265)
EM-Gaze: eye context correlation and metric learning for gaze estimation
In recent years, deep learning techniques have been used to estimate gaze—a significant task in computer vision and human-computer interaction. Previous studies have made significant achievements in predicting 2D or 3D gazes from monocular face images ...
Jinchao Zhou +5 more
doaj +1 more source
Soft Exoskeleton Mimics Human Cough for Assisting the Expectoration Capability of SCI Patients
This paper describes the design of a bionic soft exoskeleton and demonstrates its feasibility for assisting the expectoration function rehabilitation of patients with spinal cord injury (SCI).
Yan Zhang +8 more
doaj +1 more source
Substitutional reality:using the physical environment to design virtual reality experiences [PDF]
Experiencing Virtual Reality in domestic and other uncontrolled settings is challenging due to the presence of physical objects and furniture that are not usually defined in the Virtual Environment.
Adalberto L. Simeone +6 more
core +2 more sources
Driver cellphone usage detection using wavelet scattering and convolutional neural networks [PDF]
This paper provides an automated system based on machine learning and computer vision to detect cellphone usage during driving. We used Wavelet Scattering Networks, which is a simple and efficient type of architecture.
Ali Besharati +2 more
doaj +1 more source
Video for virtual reality [PDF]
Video can capture the dynamic appearance of the real world in a way no other technology does; virtual reality technology, on the other hand, enables the display of dynamic visual content with unparalleled realism and immersion. The fusion of these two technologies---video for virtual reality (VR)---promises to enable many exciting photo-realistic ...
Christian Richardt +5 more
openaire +1 more source
Tweek: Merging 2D and 3D Interaction in Immersive Environments [PDF]
Developers of virtual environments (VEs) face an oftendifficult problem: users must have some way to interact with the virtual world. The application designers must determine how to map available inputs (button presses, hand gestures, etc.) to actions ...
Patrick L Hartling +2 more
doaj
A Cascade Ensemble Learning Model for Human Activity Recognition with Smartphones
Human activity recognition (HAR) has gained lots of attention in recent years due to its high demand in different domains. In this paper, a novel HAR system based on a cascade ensemble learning (CELearning) model is proposed.
Shoujiang Xu +3 more
doaj +1 more source
Building detection from panchromatic (PAN) and multispectral (MS) images is an essential task for many practical applications. In this article, a dual-stream asymmetric fusion network is proposed, named DAFNet.
Ziyue Huang +6 more
doaj +1 more source
At present, the virtual reality has impact on information organization and management and even changes design principle of information systems, which will make it adapt to application requirements.
core +1 more source
Applications of Virtual Reality [PDF]
Information Technology is growing rapidly. With the birth of high-resolution graphics, high-speed computing and user interaction devices Virtual Reality has emerged as a major new technology in the mid 90es, last century.
core +3 more sources

