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Virtual Reality and Virtual Reality System Components [PDF]

open access: yesProceedings of the 2nd International Conference On Systems Engineering and Modeling, 2013
This paper is a synoptic review of virtual reality, its features, types, and virtual reality systems, as well as the elements of the VR system hardware and software, which are essential components of virtual reality systems.
Oluleke Bamodu, Xu Ming Ye
openaire   +1 more source

Using virtual reality for dynamic learning: an extended technology acceptance model

open access: yesVirtual Reality, 2021
Virtual reality (VR) is being researched and incorporated into curricula and training programs to expand educational opportunities and enhance learning across many fields.
Stephanie G. Fussell, Dothang Truong
semanticscholar   +1 more source

A Separate Reality: An Update on Place Illusion and Plausibility in Virtual Reality

open access: yesFrontiers in Virtual Reality, 2022
We review the concept of presence in virtual reality, normally thought of as the sense of “being there” in the virtual world. We argued in a 2009 paper that presence consists of two orthogonal illusions that we refer to as Place Illusion (PI, the ...
M. Slater   +5 more
semanticscholar   +1 more source

Building Detection From Panchromatic and Multispectral Images With Dual-Stream Asymmetric Fusion Networks

open access: yesIEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, 2023
Building detection from panchromatic (PAN) and multispectral (MS) images is an essential task for many practical applications. In this article, a dual-stream asymmetric fusion network is proposed, named DAFNet.
Ziyue Huang   +6 more
doaj   +1 more source

XR (Extended Reality: Virtual Reality, Augmented Reality, Mixed Reality) Technology in Spine Medicine: Status Quo and Quo Vadis

open access: yesJournal of Clinical Medicine, 2022
In recent years, with the rapid advancement and consumerization of virtual reality, augmented reality, mixed reality, and extended reality (XR) technology, the use of XR technology in spine medicine has also become increasingly popular. The rising use of
T. Morimoto   +8 more
semanticscholar   +1 more source

Controlled Interaction: Strategies For Using Virtual Reality To Study Perception [PDF]

open access: yes, 2010
Immersive virtual reality systems employing head-mounted displays offer great promise for the investigation of perception and action, but there are well-documented limitations to most virtual reality systems. In the present article, we suggest strategies
Durgin, Frank H., Li, Z.
core   +3 more sources

A Cascade Ensemble Learning Model for Human Activity Recognition with Smartphones

open access: yesSensors, 2019
Human activity recognition (HAR) has gained lots of attention in recent years due to its high demand in different domains. In this paper, a novel HAR system based on a cascade ensemble learning (CELearning) model is proposed.
Shoujiang Xu   +3 more
doaj   +1 more source

Metaverse or Simulacra? Roblox, Minecraft, Meta and the turn to virtual reality for education, socialisation and work

open access: yesInteractive Learning Environments, 2022
2021 may well turn out to be the inflection point when the use of virtual reality became widely recognised as the gateway to the metaverse. The rebranding of the world’s largest online social network from Facebook to Meta is indicative of a shift that is
Pericles 'Asher' Rospigliosi
semanticscholar   +1 more source

Tweek: Merging 2D and 3D Interaction in Immersive Environments [PDF]

open access: yesJournal of Systemics, Cybernetics and Informatics, 2003
Developers of virtual environments (VEs) face an oftendifficult problem: users must have some way to interact with the virtual world. The application designers must determine how to map available inputs (button presses, hand gestures, etc.) to actions ...
Patrick L Hartling   +2 more
doaj  

Nature in virtual reality improves mood and reduces stress: evidence from young adults and senior citizens

open access: yesVirtual Reality, 2021
Large populations worldwide have been deprived from nature experiences due to mass quarantines and lockdowns during the COVID-19 pandemic, and face a looming mental health crisis.
S. Chan   +5 more
semanticscholar   +1 more source

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