The Programming of Automation Systems with Virtual Reality
S.83-87The operator can act in a virtual world and is no longer a passive observer. VR4CeSIM is a robotic work cell simulation with Virtual Reality technology extension.
Däinghaus, R. +2 more
core
Scalable Task Planning via Large Language Models and Structured World Representations
This work efficiently combines graph‐based world representations with the commonsense knowledge in Large Language Models to enhance planning techniques for the large‐scale environments that modern robots will need to face. Planning methods often struggle with computational intractability when solving task‐level problems in large‐scale environments ...
Rodrigo Pérez‐Dattari +4 more
wiley +1 more source
Efficacy and Adherence Rates of a Novel Community-Informed Virtual World-Based Cardiac Rehabilitation Program: Protocol for the <i>Destination Cardiac Rehab</i> Randomized Controlled Trial. [PDF]
Brewer LC +19 more
europepmc +1 more source
Alternative Archaeological Representations within Virtual Worlds
Traditional VR methods allow the user to tour and view the virtual world from different perspectives. Increasingly, more interactive and adaptive worlds are being generated, potentially allowing the user to interact with and affect objects in the virtual
Ryan, Nick S., Roberts, Jonathan C.
core
From Rigid to Soft Robotic Approaches for Neuroendoscopy
Robotic assistance has had minimal impact on deep intraventricular surgeries, where small‐scale, precision, and reduced invasiveness can contribute to improved patient outcomes. Emerging technologies in rigid, soft, and hybrid robotics are reviewed to identify the most promising mechanisms for deep brain navigation in addition to an attempt to identify
Kieran Gilday +3 more
wiley +1 more source
Improving Oral Presentation Skills for Radiology Residents through Clinical Session Meetings in the Virtual World Second Life. [PDF]
Pino-Postigo A +5 more
europepmc +1 more source
Many benefits are available to people with disabilities who wish to participate in a virtual world. These include self-efficacy and the ability to share in virtual world community support.
Zielke, Marjorie A. +2 more
core +1 more source
Information Transmission Strategies for Self‐Organized Robotic Aggregation
In this review, we discuss how information transmission influences the neighbor‐based self‐organized aggregation of swarm robots. We focus specifically on local interactions regarding information transfer and categorize previous studies based on the functions of the information exchanged.
Shu Leng +5 more
wiley +1 more source
How health-focused choirs adapted to the virtual world during the COVID-19 pandemic - An international survey. [PDF]
Tamplin J, Thompson Z.
europepmc +1 more source
Why do gamers buy 'virtual assets'? An insight in to the psychology behind purchase behaviour
The present study investigated the phenomenon of buying 'virtual assets' for game avatars. Virtual Assets are items that are bought with real-world money for an avatar in-game.
Cleghorn, J, Griffiths, MD
core

