Results 31 to 40 of about 1,762,066 (199)

Using Marc Chagall’s Visual Art in Teaching Visual Arts

open access: yesRevija za Elementarno Izobraževanje, 2019
This paper focuses on the importance of visual arts in the education of students, while also analyzing the need for using a work of visual art as material in teaching visual arts. The works of Marc Chagall, one of the most significant artists of the 20th century, were chosen for the purpose of the research. The aim of the paper was to reveal the visual
Brajčić, Marija   +2 more
openaire   +3 more sources

"Darling Look! It’s a Banksy!” Viewers’ Material Engagement with Street Art and Graffiti [PDF]

open access: yes, 2016
This chapter examines viewers’ affective encounters with street art and graffiti, with attention to the critical framework provided by Rancière (2004), whose work suggests a method for investigating our aesthetic practices of participation (or exclusion)
Flynn, Danny, Hansen, Susan
core   +1 more source

From Pixels to Sentiment: Fine-tuning CNNs for Visual Sentiment Prediction [PDF]

open access: yes, 2017
Visual multimedia have become an inseparable part of our digital social lives, and they often capture moments tied with deep affections. Automated visual sentiment analysis tools can provide a means of extracting the rich feelings and latent dispositions
Campos, Victor   +2 more
core   +2 more sources

Experience Mode of Digital Media Art under Virtual Reality Technology

open access: yesApplied Bionics and Biomechanics, 2022
With the progress of the country’s comprehensive strength and scientific strength, the development of science and technology has brought tremendous changes to people’s lives and at the same time brought information dissemination and media methods to a ...
Xingming Wu, Yehan Li
doaj   +1 more source

The History of Vision [PDF]

open access: yes, 2015
One of the most influential ideas of twentieth-century art history and aesthetics is that vision has a history and it is the task of art history to trace how vision has changed.
Nanay, Bence
core   +1 more source

Psychasthenia Studio and the Gamification of Contemporary Culture

open access: yesMedia and Communication, 2018
What does it mean to say that Games Matter within a new media art context? Conversely, what contributions can artists and scholars exploring the medium make to the cultural conversation around their use and meaning?
Victoria Szabo
doaj   +1 more source

Aesthetic preference for art emerges from a weighted integration over hierarchically structured visual features in the brain [PDF]

open access: yes, 2020
It is an open question whether preferences for visual art can be lawfully predicted from the basic constituent elements of a visual image. Moreover, little is known about how such preferences are actually constructed in the brain.
Iigaya, Kiyohito   +4 more
core  

Iconography and Interpretation of Mythological Birds in Messenger Logos [PDF]

open access: yesپیکره
Introduction: Mythological motifs in the design of messenger logos can facilitate user interaction and comprehension due to shared experiences among different societies.
Somayeh Rasoulipour   +2 more
doaj   +1 more source

Exploring the image of angels in painting of Qajar period [PDF]

open access: yesپیکره, 2014
The good and evil issues have always busied the human's mind. The image of angels as the most important symbol of goodness has many applications in the literature on the mythologic, epic, religious and vulgar subjects before and after  Islam.
Naghmeh Safarzadeh, Bahram Ahmadi
doaj   +1 more source

The art object does not embody a form of knowledge [PDF]

open access: yes, 2002
This paper makes explicit the claim that the proper goal of visual arts research is visual art. This claim is consistent with the view held by many scholars in the visual arts community, who see art as a form of research (cf. K. Macleod and L. Holdridge,
Scrivener, Stephen
core  

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