Results 11 to 20 of about 597,467 (210)

Three Architectures for Volume Rendering [PDF]

open access: yesComputer Graphics Forum, 1995
AbstractVolume rendering is a key technique in scientific visualization that lends itself to significant exploitable parallelism. The high computational demands of real‐time volume rendering and continued technological advances in the area of VLSl give impetus to the development of special‐purpose volume rendering architectures. This paper presents and
Hesser, Jürgen   +5 more
openaire   +10 more sources

Exposure render: an interactive photo-realistic volume rendering framework. [PDF]

open access: yesPLoS ONE, 2012
The field of volume visualization has undergone rapid development during the past years, both due to advances in suitable computing hardware and due to the increasing availability of large volume datasets. Recent work has focused on increasing the visual
Thomas Kroes   +2 more
doaj   +8 more sources

Volume illustration: nonphotorealistic rendering of volume models [PDF]

open access: greenIEEE Transactions on Visualization and Computer Graphics, 2001
Accurately and automatically conveying the structure of a volume model is a problem that has not been fully solved by existing volume rendering approaches. Physics-based volume rendering approaches create images which may match the appearance of translucent materials in nature but may not embody important structural details.
Penny Rheingans, David S. Ebert
  +6 more sources

<title>Multiprocessor iso-surface volume rendering</title> [PDF]

open access: green, 2001
The rendering of iso-surfaces in a scalar 3D dataset can be performed with a new algorithm, called iso surface volume rendering. This algorithm does not introduce sampling artifacts or artifacts due to triangularization.
Mark J. van Doesburg, Jaap Smit
openalex   +5 more sources

Fast re-rendering of volume and surface graphics by depth, color, and opacity buffering [PDF]

open access: green, 2000
A method for quickly re-rendering volume data consisting of several distinct materials and intermixed with moving geometry is presented. The technique works by storing depth, color and opacity information, to a given approximation, which facilitates ...
Abhir Bhalerao   +3 more
openalex   +4 more sources

Homomorphic-Encrypted Volume Rendering [PDF]

open access: yesIEEE Transactions on Visualization and Computer Graphics, 2021
Computationally demanding tasks are typically calculated in dedicated data centers, and real-time visualizations also follow this trend. Some rendering tasks, however, require the highest level of confidentiality so that no other party, besides the owner, can read or see the sensitive data.
Mazza, Sebastian   +2 more
openaire   +6 more sources

Compressive Volume Rendering [PDF]

open access: yesComputer Graphics Forum, 2015
AbstractCompressive rendering refers to the process of reconstructing a full image from a small subset of the rendered pixels, thereby expediting the rendering task. In this paper, we empirically investigate three image order techniques for compressive rendering that are suitable for direct volume rendering.
Liu, Xiaoyang, Alim, Usman R.
openaire   +4 more sources

Differentiable Direct Volume Rendering [PDF]

open access: yesIEEE Transactions on Visualization and Computer Graphics, 2022
We present a differentiable volume rendering solution that provides differentiability of all continuous parameters of the volume rendering process. This differentiable renderer is used to steer the parameters towards a setting with an optimal solution of a problem-specific objective function.
Sebastian Weiss, Rüdiger Westermann
openaire   +4 more sources

Image-Based TF Colorization With CNN for Direct Volume Rendering

open access: yesIEEE Access, 2021
In the direct volume rendering (DVR), it often takes a long time for a novice to manipulate the transfer function (TF) and analyze the volume data. To lessen the difficulty in volume rendering, several researchers have developed deep learning techniques.
Seokyeon Kim, Yun Jang, Seung-Eock Kim
doaj   +1 more source

Depth-of-Field Rendering Using Progressive Lens Sampling in Direct Volume Rendering

open access: yesIEEE Access, 2020
Direct volume rendering is a widely used technique for extracting information from three-dimensional scalar fields acquired by measurement or numerical simulation.
Jiseon Kang   +3 more
doaj   +1 more source

Home - About - Disclaimer - Privacy