Results 21 to 30 of about 648,527 (287)
Efficient ray casting of volumetric images using distance maps for empty space skipping
Volume and isosurface rendering are methods of projecting volumetric images to two dimensions for visualisation. These methods are common in medical imaging and scientific visualisation.
Lachlan J. Deakin, Mark A. Knackstedt
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Performance Optimization Technique for Large-Scale Parallel Volume Rendering Based on Multiple Rendering Pipelines [PDF]
For large-scale scientific data output in numerical simulations, volume rendering methods inevitably perform high-density ray sampling to capture complex physical features, resulting in significant computational overhead and data increment.
Huawei WANG, Ruoyan LIU, Zhiwei AI, Yi CAO
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Frequency Analysis of Gradient Estimators in Volume Rendering [PDF]
Gradient information is used in volume rendering to classify and color samples along a ray. In this paper, we present an analysis of the theoretically ideal gradient estimator and compare it to some commonly used gradient estimators.
Bentum, Mark J. +2 more
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High Performance GPU-Based Fourier Volume Rendering
Fourier volume rendering (FVR) is a significant visualization technique that has been used widely in digital radiography. As a result of its O(N2logN) time complexity, it provides a faster alternative to spatial domain volume rendering algorithms that ...
Marwan Abdellah +2 more
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Real-time Volume Rendering Interaction in Virtual Reality
Volume visualization using Direct Volume Rendering (DVR) techniques is used to view information inside 3D volumetric data. Data is classified using a transfer function to emphasize or filter some parts of volumetric information, such as that from ...
Kosin Kalarat, Phanit Koomhin
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Multiprocessor Iso-surface Volume Rendering [PDF]
The rendering of iso-surfaces in a scalar 3D dataset can be performed with a new algorithm, called iso surface volume rendering. This algorithm does not introduce sampling artifacts or artifacts due to triangularization.
Doesburg, Mark J.S. van, Smit, Jaap
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A sort-last architecture based parallel volume visualization algorithm for unstructured grid
Volume rendering is one of significant unstructured grid data volume visualization methods.However, existing serial algorithms for unstructured grid volume rendering are inefficient and cannot meet large-scale data volume visualization needs.Therefore ...
Liang FAN +4 more
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3D Volume Rendering of Invertebrates Using Light-Sheet Fluorescence Microscopy
Light-Sheet Fluorescence Microscopy has recently emerged as the technique of choice for obtaining high quality three-dimensional (3D) images of whole organisms, with low photo-damage and fast acquisition rates.
Emilio J. Gualda
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On the design of a real-time volume rendering engine [PDF]
An architecture for a Real-Time Volume Rendering Engine (RT-VRE) is given, capable of computing 750 × 750 × 512 samples from a 3D dataset at a rate of 25 images per second.
Bentum, M.J. +3 more
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In order to efficiently and effectively reconstruct 3D medical images and clearly display the detailed information of inner structures and the inner hidden interfaces between different media, an Improved Volume Rendering Optical Model (IVROM) for medical
Bin Li, Lianfang Tian, Shanxing Ou
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