Results 131 to 140 of about 564 (163)

Microsoft HoloLens 2 vs. tablet-based augmented reality and 3D printing for fronto-orbital reconstruction of craniosynostosis: a case study. [PDF]

open access: yes3D Print Med
Pose-Díez-de-la-Lastra A   +7 more
europepmc   +1 more source

A web-based augmented reality system for orthodontic biomechanics: perceived usability and acceptability among dental students. [PDF]

open access: yesBMC Oral Health
Li X   +8 more
europepmc   +1 more source
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ARToolkit and Qualcomm Vuforia: An Analytical Collation

2016 XVIII Symposium on Virtual and Augmented Reality (SVR), 2016
Given the trend toward the use of technologies that allow greater interaction and user immersion with computer systems and mobile applications, augmented reality technology is increasingly present in popular systems in various application domains. To assist in the development of these types of systems using ar technology, various graphic libraries have
Alan Brito dos Santos   +2 more
exaly   +2 more sources

The Virtual Museum Based on HoloLens and Vuforia

2018 4th Annual International Conference on Network and Information Systems for Computers (ICNISC), 2018
Based on the current development of VR, AR, and MR (3R) technologies, this article comprehensively considers the limitations of physical museums in digital applications and proposes a new generation of virtual museums that break the cognitive boundaries between 3R.
Gao Tian-Han, Tian Qiao-Yu, Zhou Shuo
exaly   +2 more sources

Augmented reality using Vuforia for marketing residence

2016 1st International Conference on Game, Game Art, and Gamification (ICGGAG), 2016
The concept of Augmented Reality is a technology in which the interaction between the human-computer that can generate two-dimensional or three dimensional object in real time. Augmented reality can provide the necessary functions and information in its application. In this case the augmented reality (AR) just need a tool like a camera that can capture
Violitta Yesmaya
exaly   +2 more sources

Implementation of mobile augmented reality based on Vuforia and Rawajali

2014 IEEE 5th International Conference on Software Engineering and Service Science, 2014
Due to the limits of large computer and head mounted personal display systems, augmented reality technology is applied in limited area scene. With the development of smart phone technology, augmented reality technology is applied to a broader range. Aim to application of mobile augmented reality, an implementation project based on Vuforia and Rawajali ...
Cheng Xiao, Zhang Lifeng
exaly   +2 more sources

Research and Development of Augmented Reality Children’s Puzzle Game Based on Vuforia

2019 14th International Conference on Computer Science & Education (ICCSE), 2019
The emergence of mobile augmented reality children’s puzzle games conforms to the development of the information age. One augmented reality game named “Baby Running” was researched and developed, based on Unity engine and the Vuforia, which improves the interaction between the game and the player, and exercises the child’s concentration and reaction ...
Guoli Wu   +3 more
exaly   +2 more sources

A mobile augmented reality system for exhibition hall based on Vuforia

2017 2nd International Conference on Image, Vision and Computing (ICIVC), 2017
Mobile augmented reality (MAR) is a newly-emerging technology which covers the real scene with virtual information by utilizing the mobile terminal and thus enables users to have a better understanding for and interaction with the real environment. The article makes a research on the application of MAR technology in the smart exhibition hall, expounds ...
null Fuguo Peng, null Jing Zhai
exaly   +2 more sources

Performance Analysis of Augmented Reality Based on Vuforia Using 3D Marker Detection

2020 4th International Conference on Vocational Education and Training (ICOVET), 2020
In the field of education, especially engineering, there is evidence of skills gaps. According to a survey in the UK covers 2017-2024, the demand for electricity projected to increase. In fact, at the same time, 23.7% of electricity workers are predicted to experience retirement.
Siti Sendari, Adim Firmansah
exaly   +2 more sources

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