Results 1 to 10 of about 10,392 (189)
ABMU: An Agent-Based Modelling Framework for Unity3D
The field of Agent-Based Modelling (ABM) has expanded significantly since its emergence, with a plethora of ABM development frameworks available to researchers today.
Kostas Cheliotis
exaly +4 more sources
Simulation of Reconfigurable Assembly Cells with Unity3D [PDF]
This paper introduces a Unity3D-based simulation of reconfigurable assembly cells. A systematic approach defining flexibility ranges and comparing product requirements and cell capabilities allows the automated proposal of reconfigurations in the assembly cell.
Daria Leiber
exaly +2 more sources
CFD Post-processing in Unity3D
AbstractIn architecture and urban design, urban climate on is a strong design criterion for outdoor thermal comfort and building's energy performance. Evaluating the effect of buildings on the local climate and vice versa is done by computational fluid dynamics (CFD) methods.
Matthias Berger, Verina Cristie
exaly +2 more sources
VOXELISATION AND VOXEL MANAGEMENT OPTIONS IN UNITY3D [PDF]
Voxels have been used in various application domains successfully for the last several decades. Their main advantage is the underlying discrete data structure allowing to reliably work with surrounding voxels all the time.
M. Aleksandrov +2 more
doaj +3 more sources
Navigation Simulation of a Mecanum Wheel Mobile Robot Based on an Improved A* Algorithm in Unity3D
Computer simulation is an effective means for the research of robot navigation algorithms. In order to implement real-time, three-dimensional, and visual navigation algorithm simulation, a method of algorithm simulation based on secondary development of ...
Yunwang Li, Sumei Dai, Yong Shi
exaly +3 more sources
A Framework for Optimizing Deep Learning-Based Lane Detection and Steering for Autonomous Driving [PDF]
Improving the ability of autonomous vehicles to accurately identify and follow lanes in various contexts is crucial. This project aims to provide a novel framework for optimizing a self-driving vehicle that can detect lanes and steer accordingly.
Daniel Yordanov +3 more
doaj +2 more sources
Construction and Validation of a Digital Twin-Driven Virtual-Reality Fusion Control Platform for Industrial Robots [PDF]
Traditional industrial robot programming methods often pose high usage thresholds due to their inherent complexity and lack of standardization. Manufacturers typically employ proprietary programming languages or user interfaces, resulting in steep ...
Wenxuan Chang +3 more
doaj +2 more sources
UnityGeoAR: A geolocation Augmented Reality package for Unity3D
Research interest in Augmented Reality (AR) has been steadily increasing in the past decades. However, while we see a wide range of publications implementing AR nowadays, it is often the case that the software is not included in the publication, leading ...
Kostas Cheliotis +8 more
doaj +3 more sources
Camera Pose Generation Based on Unity3D
Deep learning models performing complex tasks require the support of datasets. With the advancement of virtual reality technology, the use of virtual datasets in deep learning models is becoming more and more widespread.
Hao Luo, Wenjie Luo, Wenzhu Yang
doaj +2 more sources
Three-dimensional fine model construction of instability in dangerous rock masses [PDF]
Rock collapse is a common geological hazard in mountainous areas, and the prediction of the stability of dangerous rocks has always been a difficult problem in engineering practice.
Cao Jingxuan
doaj +1 more source

