Results 41 to 50 of about 1,405 (175)

Planetary-Scale Geospatial Open Platform Based on the Unity3D Environment

open access: yesSensors, 2020
Digital twin technology based on building a virtual digital city similar to a real one enables the simulation of urban phenomena or the design of a city. A geospatial platform is an essential supporting component of digital twin cities. In this study, we
Ahyun Lee, Yoon-Seop Chang, Insung Jang
doaj   +1 more source

Real-Time Surface-Based Volume Constraints on Mass-Spring Model in Unity3D

open access: yesIEEE Access, 2023
This paper describes a parallel method to simulate real-time 3D deformable objects using volume preservation constraints on a mass-spring model (MSM) to achieve plausible results in real-time performance. Instead of considering a volumetric mesh which is
Hongly Va, Min-Hyung Choi, Min Hong
doaj   +1 more source

Research on the Application of Products based on Unity3D [PDF]

open access: yesAdvances in Computer Science Research, 2015
Unity3D is a cross-platform professional game engine which is super hot in recent years. Its graphics, audio and video, lighting, physical effects can simulate the real world environment, making the user feel immersive and consistenting high praise by the game designers.
Bin Gui, Lehui Huang
openaire   +1 more source

The Robustness of Anchoring in a Naturalistic VR‐Based Task

open access: yesCognitive Science, Volume 50, Issue 6, June 2026.
Abstract Anchoring occurs when a quantitative estimate is biased toward an initially presented value (the anchor). Anchoring occurs both in high‐level explicit estimation of numeric quantities and in lower‐level perceptual tasks and persists even when reliable information about the quantity being estimated is directly available at the point of judgment.
Jinjin Wu   +3 more
wiley   +1 more source

Integrating Computational Thinking Into Immersive Construction Education: A Framework for VR‐Based Learning

open access: yesComputer Applications in Engineering Education, Volume 34, Issue 3, May 2026.
ABSTRACT The rise of automation and robotics in construction demands educational shifts to develop core cognitive skills like computational thinking (CT). However, current learning environments often lack hands‐on, iterative problem‐solving opportunities due to safety, cost, and logistical constraints.
Rahat Hussain   +5 more
wiley   +1 more source

Pengenalan Alat Musik Gamelan Secara 3D Berbasis Augmented Reality

open access: yesProtek: Jurnal Ilmiah Teknik Elektro, 2020
Gamelan adalah salah satu jenis permainan orkestra musik tradisional asli Indonesia. Generasi muda sekarang cenderung lebih suka mempelajari musik modern dibanding musik daerahnya sendiri.
Doni Nuryanto Bakhtiar, Endah Sudarmilah
doaj   +1 more source

A Unity3D-based mobile fashion coordination system

open access: yesInternational Journal of Advanced Media and Communication, 2016
The size of the fashion market is continuously growing and the number of worldwide mobile application users is increasing as well. Following this trend, a considerable number of mobile fashion applications have been developed and released; however, these applications simply provide various mix-and-match options and do not have other functions that ...
Daejin Kim   +4 more
openaire   +1 more source

Exploring the Therapeutic Potential of VR‐Based ASMR Animation: A Comparative Study on Relaxation and Sleep Aid

open access: yesComputer Animation and Virtual Worlds, Volume 37, Issue 2, March/April 2026.
A VR‐based ASMR animation game framework and comparative experiment of three different relaxation methods. ABSTRACT Although numerous studies have explored relaxation and sleep aid through Autonomous Sensory Meridian Response (ASMR) videos or conventional Virtual Reality (VR) relaxation methods, the integration of VR 3D animation with ASMR and its ...
Jiahao Du, Lihua You, Jian Jun Zhang
wiley   +1 more source

Csound And Unity3D

open access: yes, 2016
Adaptive audio for games presents a serious challenge for both developers and sound designers. Existing audio middleware offer some solutions, but fall way short of the kind of tools sound designers are used to working with. This text will focus on the use of Csound as a fully integrated sound engine for the Unity(3D) game engine.
openaire   +2 more sources

The Automatic Packing Box Positioning of Production Line in Digital Twin Logistics System Based on YOLOv8

open access: yesDigital Twins and Applications, Volume 3, Issue 1, January/December 2026.
This study employs industrial cameras to capture video streams and utilises a deep learning‐based approach to locate and track packing boxes on the production line, mapping them into a digital twin space. This addresses the issue of discontinuous target information acquisition inherent in photoelectric sensors and enhances simulation accuracy ...
Jiashun Li   +3 more
wiley   +1 more source

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