Results 61 to 70 of about 564 (163)
Immersive Technologies for Inclusive Digital Education: A Systematic Survey
This systematic survey examines the use of immersive technologies in formal and informal educational contexts, focusing on inclusion and accessibility for people with disabilities. Immersive technologies are defined here as those that fall under the umbrella of extended reality (XR), including augmented reality (AR), virtual reality (VR), and mixed ...
Camilla Poggianti +4 more
wiley +1 more source
Tanslator Real-Time Bahasa Indonesia - Tombulu dan Tombulu - Indonesia menggunakan Augmented Reality
Penelitian ini membahas tentang gabungan beberapa teknologi untuk perancangan aplikasi translasi bahasa menggunakan teknologi Augmented Reality (AR) pada smartphone dengan sistem operasi Android.
Andria Wahyudi +2 more
doaj
UNITY VUFORIA DASTURIDA AR ILOVALAR YARATISH
Ushbu maqolada Unity va Vuforia platformalaridan foydalangan holda kengaytirilgan reallik (AR) ilovalarini yaratish jarayoni ko‘rib chiqiladi. Dastlab, Vuforia texnologiyasi va uning AR ilovalarida qo‘llanilishi haqida umumiy tushuncha beriladi.
Qodirov, Farrux, Yodgorova, Soxiba
openaire +1 more source
Innovative food supply chain through spatial computing technologies: A review
Abstract The global food supply chain faces significant challenges related to inefficiencies, quality variability, and traceability issues, all of which contribute to food waste and consumer distrust. Spatial computing (SC) technologies, including augmented reality (AR), virtual reality (VR), and digital twins, offer promising solutions by enhancing ...
Peihua Ma +11 more
wiley +1 more source
Aplikasi Augmented Reality Informasi Corak Endek Bali pada Platform Android
Bali memiliki berbagai jenis kain dan salah satunya adalah Kain Endek Bali. Kain Endek Bali adalah kain tenun ikat yang cara pembuatannya dengan memberikan corak pada benang sebelum ditenun.
Kadek Dede Hendra Kusuma +2 more
doaj
Abstract Anatomical education is pivotal for medical students, and innovative technologies like augmented reality (AR) are transforming the field. This study aimed to enhance the interactive features of the AEducAR prototype, an AR tool developed by the University of Bologna, and explore its impact on human anatomy learning process in 130 second‐year ...
Irene Neri +13 more
wiley +1 more source
Zelinska S.O., Azaryan A.A. and Azaryan V.A. Investigation of Opportunities of the Practical Application of the Augmented Reality Technologies in the Information and Educative Environment for Mining Engineers Training in the Higher Education ...
Сніжана Зелінська +2 more
doaj +1 more source
Vuforia v1.5 SDK: Analysis and evaluation of capabilities
Català: Aquest projecte s’endinsa al món de la realitat augmentada, més concretament a l’anàlisi de les característiques y funcionalitats del SDK Vuforia. En primer objectiu serà posar en perspectiva el que s’entén per realitat augmentada i de les variants existents avui dia d’aplicacions que fan ús de la RA.
Simonetti Ibañez, Alexandro +1 more
openaire +1 more source
Lessons Learned in Human Evaluation: A Case Study of Augmented Reality in Books
Books adapted for Augmented Reality (AR) combine traditional printed pages with digital layers of interactive content such as 3D models, animations, or audio, accessed through mobile devices, creating a hybrid reading experience that merges physical and
Bruno Adachi +6 more
doaj +1 more source
Perkembangan teknologi telah mengubah cara pengerjaan suatu pekerjaan dari cara konvensional menjadi cara yang lebih praktis. Dengan hadirnya teknologi augmented reality, proses pembelajaran mewarnai untuk anak usia dini menjadi lebih efektif.
Jemmy Gunawan +2 more
doaj +1 more source

