Results 11 to 20 of about 659 (196)
Research on modeling infocommunication wargame counters based on pre-categorization ontology [PDF]
Aiming at the importance of the infocommunication wargame as a research platform to improve commanders’ command and planning of infocommunication support, the infocommunication wargame counters are chosen for modelling studies as an important component ...
GONG Zhengwen, ZHU Wei, ZENG Jinshu, YU Sheng
doaj +2 more sources
A War Gaming in the Context of a Computer Simulation of Combat
The war game is a respected tool for commanders' decision-making. Its preparation, execution, and evaluation of results require precise organization and a considerable time commitment.
Jiří Černý +2 more
doaj +1 more source
Recent progress in Game AI has demonstrated that given enough data from human gameplay, or experience gained via simulations, machines can rival or surpass the most skilled human players in classic games such as Go, or commercial computer games such as Starcraft. We review the current state-of-the-art through the lens of wargaming, and ask firstly what
James Goodman 0004 +2 more
openaire +2 more sources
Wargame Mapping and Implementation for Emergency Evacuation of Residents in Urban Waterlogging Disaster [PDF]
Urban waterlogging disaster represented a serious threat to the residents and the traffic. For the purpose of drilling, the wargame excise is introduced to the residents’ emergency evacuation in urban waterlogging disaster.
Peng Chen +3 more
doaj +1 more source
Organization preference knowledge is critical to enhancing the intelligence and efficiency of the multi-platform aircraft mission system (MPAMS), particularly the collaboration tactics of task behaviors, platform types, and mount resources.
Yuqian Wu +3 more
doaj +1 more source
The sheffield wargames corpus [PDF]
Recognition of speech in natural environments is a challenging task, even more so if this involves conversations between several speakers. Work on meeting recognition has addressed some of the significant challenges, mostly targeting formal, business style meetings where people are mostly in a static position in a room.
Charles Fox +3 more
openaire +3 more sources
Wargames as Data: Addressing the Wargamer's Trilemma
Policymakers often want the very best data with which to make decisions--particularly when concerned with questions of national and international security. But what happens when this data is not available? In those instances, analysts have come to rely on synthetic data-generating processes--turning to modeling and simulation tools and survey ...
Reddie, Andrew W. +4 more
openaire +2 more sources
To Learn or not to Learn: On the Importance of Mode Switching in Educational Wargames
Conventional wisdom holds that educational wargames come with certain challenges – factors that can potentially hinder, rather than increase, learning – and that these must be mitigated.
Vårin Alme, Adeline Hvidsten
doaj +1 more source
Trajectory clustering algorithm of wargaming system based on space-time and combat grouping [PDF]
In view of the complicated information of wargaming system, which is not conducive for users to understand the combat situation, a trajectory clustering algorithm CTUW (clustering trajectories of units in wargame) based on space-time and combat grouping ...
WAN Yi-chun, CHEN Zhi-long, HE Chang-qi, HU Shui
doaj +1 more source
Towards a security‐driven automotive development lifecycle
Cybersecurity has become one of the most crucial challenges in the automotive development lifecycle. The upcoming ISO/SAE 21434 standard provides only a generic framework that is insufficient to derive concrete design methods. At this stage, the ISO/SAE 21434 is very difficult to understand and apply without concrete practice guidelines.
Jürgen Dobaj +4 more
wiley +1 more source

