Results 41 to 50 of about 659 (196)

Recurrent MADDPG for Object Detection and Assignment in Combat Tasks

open access: yesIEEE Access, 2020
With the development of artificial intelligence, multiagent algorithms have been applied to many real-time strategy games. Making plans on the human being is gradually passing away, especially in combat scenarios.
Xiaolong Wei   +4 more
doaj   +1 more source

Un insolito destriero: esplorare il Medioevo a cavallo di un wargame

open access: yesNuova Antologia Militare, 2022
Historical simulation games, an entertainment activity of high cultural and educational value, have been recognized as an useful research tool, as well as an innovative teaching support. Medieval military history, in which warfare assumes the features of
Riccardo Masini, Sergio Masini
doaj   +1 more source

An experimental intervention to investigate user perceptions of computer versus manual board wargame [PDF]

open access: yes, 2023
Analysis of the literature related to wargaming identifies a requirement for the perception of immersion and engagement in wargaming. The references generally indicate that the computer is less able to facilitate collective engagement than a manual ...
Ringrose, Trevor   +2 more
core   +1 more source

Graph MADDPG with RNN for multiagent cooperative environment

open access: yesFrontiers in Neurorobotics, 2023
Multiagent systems face numerous challenges due to environmental uncertainty, with scalability being a critical issue. To address this, we propose a novel multi-agent cooperative model based on a graph attention network.
Xiaolong Wei   +6 more
doaj   +1 more source

MAD* Beyond Defence

open access: yesThe Journal of Intelligence, Conflict and Warfare, 2022
Advancements in technology are regularly identified, assessed, and classed into emerging and/or potentially disruptive technologies, according to their ability to cause disruptions to defence systems, and in defence.
Gitanjali Adlakha-Hutcheon
doaj   +1 more source

Next-generation wargames

open access: yesScience, 2018
Technology enables new research designs, and more ...
Reddie, Andrew W   +5 more
openaire   +5 more sources

Research and Implementation of Intelligent Decision Based on a Priori Knowledge and DQN Algorithms in Wargame Environment

open access: yes, 2020
The reinforcement learning problem of complex action control in a multi-player wargame has been a hot research topic in recent years. In this paper, a game system based on turn-based confrontation is designed and implemented with state-of-the-art deep ...
Yuan, Bo   +11 more
core   +1 more source

SOF’S ROLE IN STRATEGIC COMPETITION: A WARGAME [PDF]

open access: yes, 2022
Includes Supplementary MaterialCan a wargame effectively model how Special Operation Forces’ (SOF) irregular warfare capabilities influence strategic competition, and more broadly, do wargames have a place in the education of SOF professionals? SOF needs
Edwards, Caleb J.   +3 more
core  

Krigsspill i operasjonsplanlegging: Hva kan datasimuleringer bidra med?

open access: yesScandinavian Journal of Military Studies, 2022
Wargames play a key role in operational planning, both for developing alternative courses of actions (COAs) and for developing the plan based on a selected COA.
Karsten Bråthen
doaj   +1 more source

Games and gamification projects in the Australian public sector

open access: yesAustralian Journal of Public Administration, EarlyView.
Abstract This article surveys the arrival of gameful government into Australian public sector practice. Gameful government is a shorthand, descriptive term denoting the interpenetration of (video)games, and design elements and thinking from them, into public sector work.
David Threlfall, Catherine Althaus
wiley   +1 more source

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