Results 61 to 70 of about 4,395 (228)
Information display from board wargame for marketing strategy identification [PDF]
International audienceMarketing warfare is an alternative solution for a company to defend itself or to win market parts. This approach presents consumer spirit as a battleground where companies make military maneuvers to confront each other.
Goria, Stéphane
core +2 more sources
The Center for Army Analysis (CAA) developed the Strategic Competition and Crisis (SC2) wargame to capture how modern military competition operates in today’s world.
Luke Braun +5 more
semanticscholar +1 more source
Corporate foresight for the benefit of corporates' innovation climate
Abstract Corporate foresight (CF) can be considered a future‐oriented capability that incorporates perceiving and prospecting. Extant CF‐related studies tackle the CF−innovation relationship but do not provide details on how CF relates to innovation climate.
Bernhard Wach +2 more
wiley +1 more source
The Success of the Light Armoured Vehicle [PDF]
In order to understand the purchase of military vehicles, one must understand the vehicle and where it falls in the evolution of vehicle procurement. This article, written in response to an earlier article in response to an earlier article in Canadian ...
Storey, Ed
core +4 more sources
Using System Simulation and Wargaming to Examine The Threat of Maritime Improvised Explosive Devices (MIEDs) In U.S. Ports [PDF]
This study examines the use of interactive wargaming and computer modeling and simulation in assessing the overall performance of system of systems (SoS) alternatives in conducting critical functions concerning to defeat the threat of Maritime ...
Jimenez, Richard +2 more
core
Dynamic Operational Planning in Warfare: A Stochastic Game Approach to Military Campaigns
ABSTRACT We study a two‐player discounted zero‐sum stochastic game model for dynamic operational planning in military campaigns. At each stage, the players manage multiple commanders who order military actions on objectives that have an open line of control.
Joseph E. McCarthy +2 more
wiley +1 more source
Nvidia, matrox, paper? - Undergraduate game design tools in the humanities and social sciences [PDF]
Eschewing costly high-tech approaches, this paper looks at the experience of using low-tech approaches to game design assignments as problem based learning and assessment tool over a number of years in undergraduate teaching. General game design concepts
Cosgrave, Michael
core
“INEVITABILITY”: Capturing Strategic Ambiguity in Xi Jinping's China
ABSTRACT This article approaches the discourse of inevitability used by Xi Jinping and his foreign policy communicators from the perspective of strategic ambiguity signaling. Drawing on the post‐realist rhetoric turn, it analyzes its roots, evolution, as well as the contexts in which Xi Jinping deploys it, most notably in relation to the “great ...
Una Aleksandra Bērziņa‐Čerenkova
wiley +1 more source
Wargaming—the simulation of complex war situations—is becoming increasingly more relevant to political and military discourse as U.S. armed forces lean more heavily on it as a training tool to hone warfighters’ decision-making skills and to shape defense plans and policies.
openaire +2 more sources
Disentangling audiences' reactions to creative content and creative packaging
Abstract Research Summary This research addresses the tension of audiences often rejecting creative products despite creativity being foundational to organizational success. To better understand this issue, we take an abductive approach to disentangle the effects of creative content (how creative the core concept is) and creative packaging (how ...
Davide C. Orazi, Pier Vittorio Mannucci
wiley +1 more source

