Results 151 to 160 of about 3,202 (210)
Development and Pilot of an Online, Interactive Defibrillator Simulation for Advanced Cardiovascular Life Support Providers. [PDF]
Kazior MR +6 more
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A structured blended learning approach for medical imaging technology interns: a prospective randomized comparative study. [PDF]
Zheng H +5 more
europepmc +1 more source
Autophagy3D: a comprehensive autophagy structure database. [PDF]
Neha +5 more
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CGeNArateWeb: a web server for the atomistic study of the structure and dynamics of chromatin fibers. [PDF]
Farré-Gil D +4 more
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AI4Health: A Narrative-Centered Educational Game for AI-Infused Biomedical Career Exploration. [PDF]
Mott B +5 more
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A Theory-Informed Narrative-Centered Model to Foster AI Literacy and Biomedical Career Interest. [PDF]
Mott B +5 more
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This thesis analyzes current possibilities of displaying 3D graphics on the internet. Its main objective is to analyze and to define basic features of a modern WebGL standard for inter-active 2D and 3D graphics on web. In addition, popular helpful frameworks implementing this standard are described and many simple examples are created to demonstrate ...
Pecha, Jan
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Proceedings of the 19th international conference on World wide web, 2010
WebGL leverages the power of OpenGL to present accelerated 3D graphics on a webpage. The ability to put hardware- accelerated 3D content in the browser will provide a means for the creation of new web based applications that were previously the exclusive domain of the desktop environment.
Catherine Leung, Andor Salga
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WebGL leverages the power of OpenGL to present accelerated 3D graphics on a webpage. The ability to put hardware- accelerated 3D content in the browser will provide a means for the creation of new web based applications that were previously the exclusive domain of the desktop environment.
Catherine Leung, Andor Salga
openaire +2 more sources
An interactive introduction to WEBGL
SIGGRAPH Asia 2019 Courses, 2019Explosion of interest in 3D graphics through a browsermakes use of local hardwarelittle loss of performanceno platform dependenceAnswer three questionsWhich API should I use?What do I need to know?How do I get started?
Ed Angel, Dave Shreiner
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An interactive introduction to WEBGL and three.JS
ACM SIGGRAPH 2017 Courses, 2017We will use WebGL 1.0. WebGL 2.0 is now being supported by most browsers but requires a better GPU so may not run on older computers or on most cell phones and tablets. See http://webglstats.com/. We will note some of the new features supported by WebGL 2.0 at the end of the course. three.js is starting to support WebGL 2.0.
Ed Angel, Eric Haines
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