Results 231 to 240 of about 4,189,937 (285)

Bret/BRAT

open access: yes
Critical Quarterly, EarlyView.
Nicholas Smart
wiley   +1 more source

360-Degree Video Quality Evaluation

2018 Picture Coding Symposium (PCS), 2018
360-degree video is emerging as a new way of offering immersive visual experience. The quality evaluation of 360- degree video is more difficult compared to the quality evaluation of conventional video. However, to ensure successful development of 360-degree video coding technologies, it is essential to precisely measure both objective and subjective ...
Jill M Boyce, Yan Ye, Philippe Hanhart
exaly   +2 more sources

Developing reflective trainee teacher practice with 360-degree video

open access: yesTeaching and Teacher Education, 2019
Video self-reflections can be an effective self-development tool for student teachers; however, its value is often limited as video provides only one perspective of the classroom.
Nicola Walshe
exaly   +8 more sources

Optimizing HAS for 360-Degree Videos [PDF]

open access: possibleNOMS 2020 - 2020 IEEE/IFIP Network Operations and Management Symposium, 2020
In recent years, an increasing number of Internet-based applications have been released that use virtual reality for education, training, gaming, and various forms of entertainment. When transmitting an omnidirectional 360° video over the Inter-net, it consumes considerably more data compared to traditional video streaming. To overcome the high network
Christian Moldovan   +3 more
openaire   +1 more source

Subtitles in 360-degree Video

Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 2017
Currently there exists no agreed-upon user experience guidelines regarding subtitling (closed captions) in immersive 360-degree video experiences. It is not clear how subtitles might be acceptably displayed within this context, namely to support the balance between comprehension, freedom to look around the scene, and immersion.
Andy Brown   +5 more
openaire   +2 more sources

Characterization of 360-degree Videos

Proceedings of the Workshop on Virtual Reality and Augmented Reality Network, 2017
Online streaming of Virtual Reality and 360° videos is rapidly growing, as more and more major content providers and news outlets adopt the format to enrich the user experience. We characterize 360° videos by examining several thousand YouTube videos across more than a dozen categories.
Shahryar Afzal   +2 more
openaire   +2 more sources

Popularity-Aware 360-Degree Video Streaming

IEEE INFOCOM 2021 - IEEE Conference on Computer Communications, 2021
Tile-based streaming techniques have been widely used to save bandwidth in 360° video streaming. However, it is a challenge to determine the right tile size which directly affects the bandwidth usage. To address this problem, we propose to encode the video by considering the viewing popularity, where the popularly viewed areas are encoded as macrotiles
Xianda Chen, Tianxiang Tan, Guohong Cao
openaire   +2 more sources

Viewport Margins for 360-Degree Immersive Video

2020 IEEE 22nd International Workshop on Multimedia Signal Processing (MMSP), 2020
Immersive 360-degree video delivery is more and more widespread. New use cases are constantly emerging and make it a promising video technology for Extended Reality applications. Viewport Dependent Delivery (VDD) is an established technique used for saving network bit rate when transmitting omnidirectional video. One of the hardest challenges in VDD of
Igor D. D. Curcio, Saba Ahsan
openaire   +2 more sources

Viewport-adaptive 360-degree video coding

Multimedia Tools and Applications, 2020
360-degree videos contain an omnidirectional view with ultra-high resolution, which will lead to the bandwidth-hungry issue in virtual reality (VR) applications. However, only a part of a 360-degree video is displayed on the head-mounted displays (HMDs).
Qiang Hu 0003   +4 more
openaire   +2 more sources

Home - About - Disclaimer - Privacy