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Tile Priorities in Adaptive 360-Degree Video Streaming
2020For video applications, tiled streaming is a popular way to deliver viewport dependent 360-degree video. Unfortunately, dynamic adaptation to network bandwidth fluctuations of such video streams is still a challenge. This paper proposes a method for managing in a controlled way the graceful quality degradation in DASH-based streaming systems to deliver
Igor D. D. Curcio +3 more
openaire +2 more sources
Directing attention in 360-degree video
IBC 2016 Conference, 2016360° video and Virtual Reality are powerful techniques for giving viewers a sense of `Being There' [1], and are becoming increasingly popular. However, giving the viewer the freedom to look around also results in a reduced ability for filmmakers to direct the viewer's attention, a serious impediment to successfully telling a story within a 360 ...
A. Sheikh, A. Brown, M. Evans, Z. Watson
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A 360-degree Video Player for Dynamic Video Editing Applications
ACM Transactions on Multimedia Computing, Communications, and Applications360-degree videos introduce unique challenges to storytelling, especially if filmmakers want to draw the user’s attention to specific regions of the surrounding sphere to ensure the proper flow of narrative at any given time. For instance, at scene cuts, a user might lose track of a story if he/she looks toward a direction that prevents an
Gabriel De Castro Araújo +4 more
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A review of research on 360-degree video and its applications to education
Journal of Research on Technology in Education, 2022Rustam Shadiev, Yueh Min Huang
exaly
Multi-viewport based 3D convolutional neural network for 360-degree video quality assessment
Multimedia Tools and Applications, 2022Wei-Che Chien, Lianfen Huang
exaly
360 Degree Video Caching with LRU & LFU
2021 IEEE 12th Annual Ubiquitous Computing, Electronics & Mobile Communication Conference (UEMCON), 2021Md. Milon Uddin, Jounsup Park
openaire +1 more source
Personalized 360-Degree Video Streaming
Proceedings of the 30th ACM International Conference on Multimedia, 2022Yiyun Lu, Yifei Zhu 0001, Zhi Wang 0001
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User acceptance of 360-degree video news: an integrated model of extended TAM and U&G perspectives
Communication Research and Practice, 2022Heejun Lee
exaly
EPASS360: QoE-Aware 360-Degree Video Streaming Over Mobile Devices
IEEE Transactions on Mobile Computing, 2021Yunxin Liu, Lingyang Song, Kaigui Ban
exaly

