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A saliency dataset for 360-degree videos

Proceedings of the 10th ACM Multimedia Systems Conference, 2019
Despite the increasing popularity, realizing 360-degree videos in everyday applications is still challenging. Considering the unique viewing behavior in head-mounted display (HMD), understanding the saliency of 360-degree videos becomes the key to various 360-degree video research.
Anh Nguyen 0011, Zhisheng Yan
openaire   +1 more source

Mobile Streaming of Live 360-Degree Videos

IEEE Transactions on Multimedia, 2020
Live streaming of immersive multimedia content, e.g., 360-degree videos, is getting popular due to the recent availability of commercial devices that support interacting with such content such as smartphones/tablets and head-mounted displays. Streaming live content to mobile users using individual connections (i.e., unicast) consumes substantial ...
Omar Eltobgy   +2 more
openaire   +2 more sources

Exploring Visual Guidance in 360-degree Videos

Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019
360-degree videos offer a novel viewing experience with the ability to explore virtual environments much more freely than before. Technologies and aesthetics behind this approach of film-making are not yet fully developed. The newly gained freedom creates challenges and new methods have to be established to guide users through narratives.
Marco Speicher   +4 more
openaire   +1 more source

An evaluation framework for 360-degree video compression

2017 IEEE Visual Communications and Image Processing (VCIP), 2017
360-degree video is emerging as a new way of offering immersive visual experience. 360-degree video can be viewed on dedicated head mounted devices as well as on conventional 2D displays. Due to increased resolution to support wide field of view, efficient compression of 360-degree video becomes crucial.
Xiaoyu Xiu   +3 more
openaire   +1 more source

Stabilizing First Person 360 Degree Videos

2018 IEEE Winter Conference on Applications of Computer Vision (WACV), 2018
The use of 360 degree cameras, enabling one to record and share full-spherical 360° X 180° view without any cropping in the viewing angle, is on the rise. Shake in such videos is problematic, especially when used in conjunction with VR headsets causing cybersickness to the viewer. The current state-of-the-art video stabilization algorithm [17] designed
Chetan Arora 0001, Vivek Kwatra
openaire   +1 more source

Stereoscopic realtime 360-degree video stitching

2018 IEEE International Conference on Consumer Electronics (ICCE), 2018
We present a system for real-time capturing and stitching high-resolution stereoscopic 360-degree video, which is suitable for streaming and viewing by a variety of existing VR devices. Our novel stitching algorithm uses depth proxy to resolve parallax problem and render omnidirectional stereo (ODS) video.
Alexander Limonov   +4 more
openaire   +1 more source

360-Degree Video Streaming with MPEG-DASH

SMPTE Motion Imaging Journal, 2018
Virtual reality (VR) has gained a lot of attention due to market availability of consumer devices. A challenge for wider use is the ability to stream VR content to the user. This paper looks at aspects of 360° video streaming and the considerations for possible solutions.
Podborski, D.   +5 more
openaire   +2 more sources

A 360-degree panoramic video system design

Technical Papers of 2014 International Symposium on VLSI Design, Automation and Test, 2014
In this paper, a low-complexity video stitching algorithm and its system prototype are proposed. With the novel design, users can obtain a high-resolution, high quality and seamless 360-degree panoramic video immediately by stitching the images with overlapped regions. Most of the present works are focused on image stitching instead of video stitching.
Kai-Chen Huang   +4 more
openaire   +1 more source

360-Degree Video Streaming and its Subjective Quality

SMPTE 2017 Annual Technical Conference and Exhibition, 2017
Traditional challenges for end-to-end streaming services are harder when considering 360° video content. One of these challenges relates to the lack of standardized methodologies for subjective 360° video quality assessment, especially for streaming services. This paper presents a methodology for 360° video streaming services, which inherits a lot from
Igor D. D. Curcio   +2 more
openaire   +1 more source

Saliency Prediction for 360-degree Video

2020 5th International Conference on Green Technology and Sustainable Development (GTSD), 2020
Saliency detection simulates human’s perception in locating crucial regions, enabling further processing for many practical applications. Even though saliency prediction for conventional 2D images and videos have been well developed, prediction on 360° contents is still challenging.
Chuong H. Vo   +4 more
openaire   +1 more source

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