Constructing the invisible - Computer graphics and the end of Optical Media
This media archaeology of early computer graphics tackles the relation between the imaginary and technical media. We focus on the algorithmic procedures and mathematical principles driving 3D computer graphics during the 1970’s and we frame them in a ...
Ricardo Cedeño Montaña, Christina Vagt
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Vertex concavity-convexity detection for spatial objects is a basic algorithm of computer graphics, as well as the foundation for the implementation of other graphics algorithms. In recent years, the importance of the vertex concavity-convexity detection
Pengcheng Yin +5 more
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CIECAM02 and Perception of Colour in 3D Computer Generated Graphics [PDF]
Kljub tehnološkemu napredku zadnjih stoletij in desetletij se še vedno soočamo s problematiko prikaza in upodobitve barve v različnih medijih in ohranjanja zaznave barve.
Bratuž Nika +2 more
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Three-dimensional range data compression using computer graphics rendering pipeline [PDF]
This paper presents the idea of naturally encoding three-dimensional (3D) range data into regular two-dimensional (2D) images utilizing computer graphics rendering pipeline.
Zhang, Song, Zhang, Song
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Research of 3D modeling method for mine roadway based on Web
In view of problem that most of 3D modeling methods for mine roadway are based on stand-alone computer and it is difficult to share the models via Web, the paper discussed an implementation method of roadway modeling applying 3D Web graphics technology ...
JING Yongbin, XIONG Shumin, LIU Xiaoming
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Reconstruction of 3D digital heritage objects for VR and AR applications
Constructing the 3D objects based on geometric modelling and graphical techniques is a well-known research activity applied in computer graphics. Techniques to process graphical models are widely used in the field of digital heritage and 3D game. Virtual
Sinh Van Nguyen +3 more
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Separation of line drawings based on split faces for 3D object reconstruction [PDF]
© 2014 IEEE. Reconstructing 3D objects from single line drawings is often desirable in computer vision and graphics applications. If the line drawing of a complex 3D object is decomposed into primitives of simple shape, the object can be easily ...
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Survey of 3D modeling using depth cameras
Three-dimensional (3D) modeling is an important topic in computer graphics and computer vision. In recent years, the introduction of consumer-grade depth cameras has resulted in profound advances in 3D modeling.
Hantong Xu, Jiamin Xu, Weiwei Xu
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Algorithms and 3D visualization tools to bring geometric data to life, facilitating immersive experiences and interactive storytelling [PDF]
The fusion of measurement geometry and computer graphics has ushered in a realm where geometric principles intersect with visual representation, creating a dynamic landscape of spatial analysis, visualization, and digital creativity.
Sabirova Dildora +3 more
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Critters in the Classroom: A 3D Computer-Game-Like Tool for Teaching Programming to Computer Animation Students [PDF]
The brewing crisis threatening computer science education is a well documented fact. To counter this and to increase enrolment and retention in computer science related degrees, it has been suggested to make programming "more fun" and to offer ...
Anderson, Eike F., McLoughlin, L.
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