Results 131 to 140 of about 2,779 (212)

SAGS: Structure-Aware 3D Gaussian Splatting

open access: yes
15 pages, 8 figures, 3 ...
Ververas, Evangelos   +4 more
openaire   +2 more sources

Distractor-free Generalizable 3D Gaussian Splatting

open access: yes
We present DGGS, a novel framework that addresses the previously unexplored challenge: $\textbf{Distractor-free Generalizable 3D Gaussian Splatting}$ (3DGS). It mitigates 3D inconsistency and training instability caused by distractor data in the cross-scenes generalizable train setting while enabling feedforward inference for 3DGS and distractor masks ...
Bao, Yanqi   +3 more
openaire   +2 more sources

I3DGS: Improve 3D Gaussian Splatting from Multiple Dimensions

open access: yes
3D Gaussian Splatting is a novel method for 3D view synthesis, which can gain an implicit neural learning rendering result than the traditional neural rendering technology but keep the more high-definition fast rendering speed.
Lin, Jinwei
core  

3D Gaussian Splatting -tekniikan hyödyntäminen 3D-mallinnuksessa [PDF]

open access: yes
3D Gaussian Splatting on yksi ajankohtaisimmista 3D-mallinnustekniikoista, joissa 2D-kuvista luodaan 3D-malli. Tämän opinnäytetyön tavoitteena on ymmärtää aikaisempia mallinnusmenetelmiä ja niiden haasteita, sekä syventyä Gaussian Splatting -tekniikkaan ...
Sinivaara, Sointu
core  

CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting

open access: yes
Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in real-world ...
Kwong, Sam   +5 more
core  

Image-Conditioned 3D Gaussian Splat Quantization

open access: yes
3D Gaussian Splatting (3DGS) has attracted considerable attention for enabling high-quality real-time rendering. Although 3DGS compression methods have been proposed for deployment on storage-constrained devices, two limitations hinder archival use: (1) they compress medium-scale scenes only to the megabyte range, which remains impractical for large ...
Liu, Xinshuang   +3 more
openaire   +2 more sources

Accelerating 3D Gaussian Splat Rendering

open access: yes
The 3D Gaussian Splatting method for 3D environment reconstruction from images brought significant advancements to photorealistic novel-view synthesis. It combines the advantages of primitive-based rendering with a differentiable renderer, thus obtaining state-of-the-art image quality and surpassing neural methods for scene representation in ...
openaire   +1 more source

A Survey on 3D Gaussian Splatting

open access: yes
3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a differentiable rendering algorithm, this approach achieves real-time rendering and unprecedented editability, making it a ...
Chen, Guikun, Wang, Wenguan
openaire   +2 more sources

GaussianFocus: Constrained Attention Focus for 3D Gaussian Splatting

open access: yes
Recent developments in 3D reconstruction and neural rendering have significantly propelled the capabilities of photo-realistic 3D scene rendering across various academic and industrial fields. The 3D Gaussian Splatting technique, alongside its derivatives, integrates the advantages of primitive-based and volumetric representations to deliver top-tier ...
Zexu Huang, Min Xu, Stuart Perry
openaire   +2 more sources

TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving

open access: yes
Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with camera data. In
Chen, Yingjie Victor   +8 more
core  

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