Results 201 to 210 of about 14,258 (262)

Reconstruction of 3D crystal growth from transmission optical microscopy images. [PDF]

open access: yesPNAS Nexus
Ilett TP   +5 more
europepmc   +1 more source

A Survey of Methods for Constructing 3D Urban Models From Point Clouds

open access: yesComputer Graphics Forum, EarlyView.
The survey outlines a general process for constructing 3D models from point clouds and categorizes the methods based on their use of templates, basic surface primitives, hybrid approaches, or linear primitives. Additionally, the survey reviews the datasets and benchmarks that are essential for testing and training the developed methods.
Chiara Romanengo   +5 more
wiley   +1 more source

Investigating the temporal dynamics and modeling of mid-level feature representations in humans. [PDF]

open access: yesImaging Neurosci (Camb)
Karapetian A   +7 more
europepmc   +1 more source

Story2Board: A Training‐Free Approach for Expressive Visual Storytelling

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present Story2Board, a training‐free framework for expressive storyboard generation from natural language. Existing methods narrowly focus on subject identity, overlooking key aspects of visual storytelling such as spatial composition, background evolution, and narrative pacing.
D. Dinkevich   +4 more
wiley   +1 more source

Statistical Denoising of Transient Rendering

open access: yesComputer Graphics Forum, EarlyView.
Abstract Transient rendering simulates light in motion, measuring the time of flight from the light source to the camera. However, the stochastic nature of Monte Carlo is aggravated in transient rendering, since samples are now spread along the temporal domain.
Oscar Pueyo‐Ciutad   +2 more
wiley   +1 more source

Wave Tracing: Generalizing The Path Integral To Wave Optics

open access: yesComputer Graphics Forum, EarlyView.
Abstract Modeling the wave nature of light and the propagation and diffraction of electromagnetic fields is crucial for the accurate simulation of many phenomena, yet wave simulations are significantly more computationally complex than classical ray‐based models.
Shlomi Steinberg, Matt Pharr
wiley   +1 more source

Multi‐Spectral Gaussian Splatting with Neural Color Representation

open access: yesComputer Graphics Forum, EarlyView.
Abstract 3D Gaussian Splatting (3DGS) [KKLD23] has transformed novel‐view synthesis from RGB images, yet remains restricted to the visible spectrum. Many applications, including agricultural monitoring, rely on multi‐spectral imaging, where spectral camera alignment and scalability pose major challenges.
Lukas Meyer   +5 more
wiley   +1 more source

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