Results 251 to 260 of about 634,727 (288)
Some of the next articles are maybe not open access.
ACM SIGGRAPH 2004 Posters on - SIGGRAPH '04, 2004
The next generation of digital video has to bring innovation related to revolutionary aspects. This will be the result of incorporating new types of data into the media. Depth information is certainly the most natural candidate of data type to augment digital video.
Marcelo Bernardes Vieira +3 more
openaire +1 more source
The next generation of digital video has to bring innovation related to revolutionary aspects. This will be the result of incorporating new types of data into the media. Depth information is certainly the most natural candidate of data type to augment digital video.
Marcelo Bernardes Vieira +3 more
openaire +1 more source
Computer Graphics Forum, 2007
Abstract 3D video billboard clouds reconstruct and represent a dynamic three‐dimensional scene using displacement‐mapped billboards. They consist of geometric proxy planes augmented with detailed displacement maps and combine the generality of geometry‐based 3D video with the regularization properties of image‐based 3D video. 3D video billboards are an
Michael Waschbüsch +2 more
openaire +1 more source
Abstract 3D video billboard clouds reconstruct and represent a dynamic three‐dimensional scene using displacement‐mapped billboards. They consist of geometric proxy planes augmented with detailed displacement maps and combine the generality of geometry‐based 3D video with the regularization properties of image‐based 3D video. 3D video billboards are an
Michael Waschbüsch +2 more
openaire +1 more source
ACM Transactions on Multimedia Computing, Communications, and Applications, 2009
Multimedia technologies are reaching the limits of providing audio-visual media that viewers consume passively. An important factor, which will ultimately enhance the user's experience in terms of impressiveness and immersion, is interaction. Among daily life interactions, haptic interaction plays a prominent role in enhancing the quality of experience
Jongeun Cha +2 more
openaire +1 more source
Multimedia technologies are reaching the limits of providing audio-visual media that viewers consume passively. An important factor, which will ultimately enhance the user's experience in terms of impressiveness and immersion, is interaction. Among daily life interactions, haptic interaction plays a prominent role in enhancing the quality of experience
Jongeun Cha +2 more
openaire +1 more source
2011 International Conference on 3D Imaging (IC3D), 2011
Device for presenting 3D animated images, obtained by taking pictures through a diffraction grating, from all size objects, and a projection onto a holographic screen. The diffraction, orientated horizontally, gets by each ray of light a way done which depends on its wavelength and allows to obtain as many angles of vision as wavelengths.
openaire +1 more source
Device for presenting 3D animated images, obtained by taking pictures through a diffraction grating, from all size objects, and a projection onto a holographic screen. The diffraction, orientated horizontally, gets by each ray of light a way done which depends on its wavelength and allows to obtain as many angles of vision as wavelengths.
openaire +1 more source
1996
The invention concerns a 3D video endoscope with two optical inputs and an electrical output for the video signal. The entire optical system and the single camera head are situated at the endoscope's forward end. The electrical signals are transmitted by cables on the shaft channel to the signal-processing video electronic system.
KARLSRUHE FORSCHZENT, BECKER HEINZ
openaire +1 more source
The invention concerns a 3D video endoscope with two optical inputs and an electrical output for the video signal. The entire optical system and the single camera head are situated at the endoscope's forward end. The electrical signals are transmitted by cables on the shaft channel to the signal-processing video electronic system.
KARLSRUHE FORSCHZENT, BECKER HEINZ
openaire +1 more source
2011
This paper proposes an improved algorithm based on Active Appearance Models (AAM) and applies on a real-time 3D video conference system with a novel 3D display device which can pop out an avatar out of the display in the air. The proposed algorithm utilizes an improved Adaboost algorithm [1] for face detection based on skin color information.
Kun-Lung Tseng +3 more
openaire +1 more source
This paper proposes an improved algorithm based on Active Appearance Models (AAM) and applies on a real-time 3D video conference system with a novel 3D display device which can pop out an avatar out of the display in the air. The proposed algorithm utilizes an improved Adaboost algorithm [1] for face detection based on skin color information.
Kun-Lung Tseng +3 more
openaire +1 more source
2012
Visualization is one of the most standard applications of 3D video. Its essential functionality includes interactive free-viewpoint and 3D (pop-up) visualization of the captured scene as is. Following an ordinary 3D video visualization system, this chapter presents a novel free-viewpoint visualization method for 3D video stream of a single human in ...
Takashi Matsuyama +3 more
openaire +1 more source
Visualization is one of the most standard applications of 3D video. Its essential functionality includes interactive free-viewpoint and 3D (pop-up) visualization of the captured scene as is. Following an ordinary 3D video visualization system, this chapter presents a novel free-viewpoint visualization method for 3D video stream of a single human in ...
Takashi Matsuyama +3 more
openaire +1 more source
A Tutorial on Immersive Video Delivery: From Omnidirectional Video to Holography
IEEE Communications Surveys and Tutorials, 2023Jeroen van der Hooft +2 more
exaly
2010
In this chapter, we describe a method to render realistic 3D Videos by applying a clever dynamic 3D texturing scheme to the moving geometry representation captured by the methods proposed in the previous chapters. By displaying high-quality renderings of the recorded actor from any viewpoint, our system enables new interesting applications for 3D ...
openaire +1 more source
In this chapter, we describe a method to render realistic 3D Videos by applying a clever dynamic 3D texturing scheme to the moving geometry representation captured by the methods proposed in the previous chapters. By displaying high-quality renderings of the recorded actor from any viewpoint, our system enables new interesting applications for 3D ...
openaire +1 more source

