Results 211 to 220 of about 54,332 (265)

Sensor Representation in 3D Virtual Environments

Proceedings of the 2015 International Conference on Big Data Applications and Services, 2015
Various types of physical sensors are currently being used in the real world, and it is expected that the number of sensors and their types will increase with advancements in physical sensor technologies. Physical sensors integrate with 3D virtual worlds by way of information convergence technologies, including mixed and augmented reality.
Changhyuk Im, Myeong Won Lee
openaire   +1 more source

3D reconstruction of environments for virtual collaboration

Proceedings Fourth IEEE Workshop on Applications of Computer Vision. WACV'98 (Cat. No.98EX201), 2002
In this paper we address an application of computer vision which can in the future change completely our way of communicating over the network. We present our version of a testbed for telecollaboration. It is based on a highly accurate and precise stereo algorithm.
Ruzena Bajcsy   +4 more
openaire   +1 more source

Reconstruction for 3D immersive virtual environments

2012 13th International Workshop on Image Analysis for Multimedia Interactive Services, 2012
The future of tele-conferencing is towards multi-party 3D Tele-Immersion (TI) and TI environments that can support realistic inter-personal communications and virtual interaction among participants. In this paper, we address two important issues, pertinent to TI environments.
Dimitrios S. Alexiadis   +6 more
openaire   +1 more source

3D Global Virtual Teaming Environment

Fourth International Conference on Creating, Connecting and Collaborating through Computing (C5'06), 2006
Based on research conducted at a large multinational corporation, we identified several unique requirements for global team collaboration. Our findings included that two-thirds of employees work on distributed teams and the same percentage also work on multiple teams.
Cindy Pickering   +3 more
openaire   +1 more source

mWorld: A multiuser 3D virtual environment

IEEE Computer Graphics and Applications, 1997
mWorld integrates 3D virtual-scene generation tools and synchronous, asynchronous, and time-dependent data communication techniques to enable cooperative 3D design and visualization across networks.
José Miguel Salles Dias   +4 more
openaire   +1 more source

3D sound memory in virtual environments

2014 IEEE Symposium on 3D User Interfaces (3DUI), 2014
Virtual auditory environments (VAEs) are created by processing digital sounds such that they convey a 3D location to the listener. This technology has the potential to augment systems in which an operator tracks the positions of targets. Prior work has established that listeners can locate sounds in VAEs, however less is known concerning listener ...
Kyla A. McMullen, Gregory H. Wakefield
openaire   +1 more source

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