Results 231 to 240 of about 54,332 (265)
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Optimized 3D modeling of virtual retail environments
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques, 2011The article shows a methodology developed for surveying, 3D modeling, texture mapping, and real-time virtual navigating large commercial environment (200 to 2000 square meters). Its purpose is to define a process for generating a digital model of a commercial environment and all the products contained in it.
GUIDI, GABRIELE +2 more
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Architectures for 3D Virtual Environments
2016A very important aspect in the development of systems that allow access to virtual environments is their architecture, along with both the requirements and the type of offered services, once they significantly affect the design of an application. The concept of architecture refers to how the components that constitute a software system are arranged ...
Thiago Pereira Rique +3 more
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Collaborating in 3D virtual environments: a synchronous architecture
Proceedings IEEE 9th International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE 2000), 2002To collaborate in a 3D environment, update messages corresponding to the change in the state of a shared object must be communicated among users. While a lot of research has been done in terms of transmission of update messages representing the motion of avatars and objects, very few works focus on the collaboration itself. In this paper, we present an
Shervin Shirmohammadi +1 more
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A 3D virtual environment for creating new fireworks
Proceedings of the ACM Symposium on Virtual Reality Software and Technology - VRST '96, 1996There are many obstacles to prevent the timely development of competitive new products. Virtual Reality(VR) is a potential technology to improve this situation significantly. A synthetic 3D virtual environment(VE) can be organized to enable both developers and customers to collaborate on the designing, prototyping, testing, evaluation, and production ...
Hiroaki Nishino +3 more
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User experiences of 3D virtual learning environment
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011We present results on the user experience studies carried out with primary, lower and upper secondary schools' pupils and students using an extensible 3D virtual learning environment for the first time. Based on the first experiments we present user experience issues that need to be taken into account when developing extensible 3D virtual learning ...
Leena Arhippainen +3 more
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Authoring Adaptive 3D Virtual Learning Environments
International Journal of Virtual and Personal Learning Environments, 2014The use of 3D and Virtual Reality is gaining interest in the context of academic discussions on E-learning technologies. However, the use of 3D for learning environments also has drawbacks. One way to overcome these drawbacks is by having an adaptive learning environment, i.e., an environment that dynamically adapts to the learner and the activities ...
Ahmed Ewais, Olga De Troyer
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3D Multi-user Virtual Environments in Education
2020The aim of the paper is to highlight the importance of 3D virtual reality and 3D multi-user virtual environments as a support and complement in education. What influence and impact to education represents virtual and augmented reality? Using in teaching is directed towards learning objectives?
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The impact of 3D virtual environments on communication patterns
2012 International Conference on Information Technology Based Higher Education and Training (ITHET), 2012The proliferation of information technology over the past couple of decades have significantly affected the way technology enhanced learning evolved. The learning, teaching and assessment student experience has evolved from rather static, content focused, textbook based practices to dynamic, highly interactive and agile approaches.
Georgios A. Dafoulas +2 more
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3D Modeling of Cities for Virtual Environments
2021 IEEE International Conference on Big Data (Big Data), 2021Calvin Davis +9 more
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3D Collaborative Virtual Environments over the Web
2006A model and a Java Framework to aid the construction of 3D Web-based Collaborative Virtual Environments (3D-CVE) are described in this paper. The proposal emphasizes on the interaction and collaboration among the entities (users' avatars, agents, etc.) that populate the virtual world; and the services that they offer to each other in order to interact,
Leandro Balladares Ocaña +2 more
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