Results 51 to 60 of about 27,501 (289)
Effects of active video games on parent-child relationships among overweight and obese adolescents in China: a pilot study [PDF]
The purpose of this study is to explore the effect of AVG intervention on the parent-child relationships of overweight and obese male adolescents under a family-based parental involvement model. A cluster randomised controlled trial (C-RCT) was conducted
Abu Saad, Hazizi +2 more
core +1 more source
Objective The study aimed to identify symptom‐based predictors of dry eye disease (DED) signs in the Sjögren's International Collaborative Clinical Alliance (SICCA) cohort. Methods We performed a retrospective analysis examining 16 ocular symptoms (most graded 0–4) and artificial tear (AT) use (graded 0–3) as predictors of DED signs (abnormal ocular ...
Pragnya R. Donthineni +7 more
wiley +1 more source
Effects of active video games on parental support among overweight and obese adolescents in China: a pilot study [PDF]
The purpose of this study is to explore the effect of AVG intervention on the parental support of overweight and obese male adolescents under a family-based parental involvement model.
Abu Saad, Hazizi +2 more
core +1 more source
In Situ Micromechanical Study of Bimodal γ′–γ″ Precipitate Assemblies in Ni–Cr–Al–Nb Superalloy
A Ni–Cr–Al–Nb superalloy with a bimodal γ′–γ″ precipitate distribution is developed. Composite precipitate assemblies form through heterogeneous nucleation, effectively impeding dislocation motion. Micropillar compression reveals high strength at room and elevated temperatures, governed by precipitate shearing, with coupled faulting mechanisms ...
Ujjval Bansal +4 more
wiley +1 more source
A swelling‐programmed micropatterned hydrogel guides adherent cells through a controlled transition from cell–matrix anchoring to cadherin‐mediated cell–cell compaction, enabling rapid assembly of high‐viability spheroids with defined size and morphology.
Han Gyeol Nam +8 more
wiley +1 more source
Brain activity and desire for Internet video game play [PDF]
Recent studies have suggested that the brain circuitry mediating cue-induced desire for video games is similar to that elicited by cues related to drugs and alcohol. We hypothesized that desire for Internet video games during cue presentation would activate similar brain regions to those that have been linked with craving for drugs or pathologic ...
Doug Hyun, Han +5 more
openaire +2 more sources
ABSTRACT Traditional wearable exoskeletons rely on rigid structures, which limit comfort, flexibility, and everyday usability. This work introduces the fundamental technologies to create the first soft, lightweight, intelligent textile‐based exoskeletons (Texoskeletons) built using 1D sensors and actuators.
Amy Lukomiak +19 more
wiley +1 more source
Energy expenditure of “Kinect™” exergaming in schoolchildren [PDF]
With declining levels of physical activity and increasing body mass indexes recent research has proposed that active video gaming could be a potential tool in the fight against childhood obesity.
Smallwood, Stephen R.
core
Advances in Sustainable and Wearable Textile Based Soft Robotics
This Review examines advances in wearable textile‐based soft robotics, focusing on sustainable materials, integrated sensing, and scalable actuation. It discusses manufacturing and system integration across healthcare, assistive robotics, prosthetics, and human–machine interfaces, and highlights key challenges in circular design, including life‐cycle ...
Zahir Abbas +6 more
wiley +1 more source
Activity-Promoting Video Games and Increased Energy Expenditure [PDF]
To test the hypothesis that both children and adults would expend more calories and move more while playing activity-promoting video games compared with sedentary video games.In this single-group study, 22 healthy children (12 +/- 2 years; 11 male, 11 female) and 20 adults (34 +/- 11 years; 10 male, 10 female) were recruited.
Lorraine, Lanningham-Foster +5 more
openaire +2 more sources

