Results 31 to 40 of about 585,875 (300)
Stable Diffusion Models Reveal a Persisting Human–AI Gap in Visual Creativity
This study examines visual creativity in humans and generative AI using the TCIA framework. Human artists outperform AI overall, yet structured human guidance substantially improves AI outputs and evaluations. Findings reveal that alignment with human creativity depends critically on contextual framing, highlighting both the promise and current ...
Silvia Rondini +8 more
wiley +1 more source
Virtual Reality and Aesthetic Experience
The problem of aesthetic experience in a virtual environment could be reformulated as: what can we learn about aesthetics from the perspective of ‘aesthetic experience in virtual environments’, given the specific nature of such an environment?
Roberto Diodato
doaj +1 more source
Freedom And Receptivity In Aesthetic Experience [PDF]
No-one can read far into our subject without finding an author linking aesthetic experience and freedom in one sense or another: Kant, notably of course, but also Schopenhauer, Schiller, and many more.
Hepburn, Ronald
core
ABSTRACT In recent decades, agriculture has become increasingly concentrated through horizontal mergers and acquisitions via corporate entities, and policy makers are concerned this will be exacerbated by the aging population of farm operators. To reduce market concentration in agriculture, many states have enacted policies to entice new prospective ...
Justin M. Ross +2 more
wiley +1 more source
AESTHETIC EXPERIENCES OF OUR EVERYDAY LIFE [PDF]
The everyday aesthetics represents a relatively new branch in the field of philosophy which brings into question the way some of our mundane habits, ordinary experiences and objects can be incorporated into the aesthetic area or can become a part of an ...
Andra NEDELCU
doaj
Worlds at our fingertips:reading (in) What Remains of Edith Finch [PDF]
Video games are works of written code which portray worlds and characters in action and facilitate an aesthetic and interpretive experience. Beyond this similarity to literary works, some video games deploy various design strategies which blend gameplay ...
Bozdog, Mona, Galloway, Dayna
core +2 more sources
Access to Finance and Innovation in the Canadian Food Processing
ABSTRACT Innovation is a presumed channel through which finance affects productivity, yet there is limited research testing the relationship between finance and innovation in the food manufacturing sector. The purpose of the paper is to explore the determinants (e.g., financing, R&D, firm size, expenditure on innovation) of the adoption of innovation ...
Getu Hailu, Deepananda Herath
wiley +1 more source
Editor\u27s Introduction [PDF]
THE main theme of this year’s issue, “Aesthetic Theory and Practice in Hindu and Christian Experience,” takes a theological approach to the Hindu-Christian encounter that proceeds in a different direction than the more traditional attention to comparing ...
Malkovsky, Bradley
core +1 more source
Ruminations on Ruinations [PDF]
We can see ruins as objects that have a foot in three different times: the past, the present, and the future. This is the nature of the ruin: they help us imagine the past, affords us interesting aesthetic opportunities in the present, and asks us to ...
Scarbrough, Elizabeth
core +1 more source
Who Are the Consumers of European Farmers' Markets? A Cross‐Country Analysis
ABSTRACT With substantial growth in the number of farmers' markets (FMs) in developed countries, the number of consumers visiting FMs is also increasing. This study comparatively assesses the consumers of FMs in three European countries where FMs traditionally play a distinctive role in food supply chains.
Áron Török +6 more
wiley +1 more source

