Ambisonics Sound Source Localization With Varying Amount of Visual Information in Virtual Reality [PDF]
To reproduce realistic audio-visual scenarios in the laboratory, Ambisonics is often used to reproduce a sound field over loudspeakers and virtual reality (VR) glasses are used to present visual information.
Thirsa Huisman, Axel Ahrens
exaly +4 more sources
Spheroidal ambisonics: Spatial audio in spheroidal bases [PDF]
Ambisonics is an established framework to capture and reproduce spatial sound fields based on the spherical harmonics representation [Gerzon (1973). J. Audio Eng. Soc. 21(1), 2–10].
Ramani Duraiswami
exaly +5 more sources
Minimum Audible Angle in 3rd-Order Ambisonics in Horizontal Plane for Different Ambisonic Decoders [PDF]
As immersive audio is gaining popularity, the perceptual aspects of spatial sound reproduction become relevant. The authors investigate a measure related to spatial resolution, the Minimum Audible Angle (MAA), which is understudied in the context of ...
Katarzyna Sochaczewska +4 more
doaj +4 more sources
Multiple scattering ambisonics: Three-dimensional sound field estimation using interacting spheres [PDF]
Rigid spherical microphone arrays (RSMAs) have been widely used in ambisonics [Gerzon (1973). J. Audio Eng. Soc. 21, 2–10] sound field recording. While it is desired to combine the information captured by a grid of densely arranged RSMAs for expanding ...
Ramani Duraiswami
exaly +2 more sources
Directional Emphasis in Ambisonics [PDF]
We describe an ambisonics enhancement method that increases the signal strength in specified directions at low computational cost. The method can be used in a static setup to emphasize the signal arriving from a particular direction or set of directions.
W Bastiaan Kleijn
exaly +4 more sources
Interaural Level Difference Optimization of Binaural Ambisonic Rendering [PDF]
Ambisonics is a spatial audio technique appropriate for dynamic binaural rendering due to its sound field rotation and transformation capabilities, which has made it popular for virtual reality applications.
Thomas McKenzie +2 more
doaj +2 more sources
Nearfield binaural synthesis and ambisonics [PDF]
Ambisonic encodings can be rendered binaurally, as well as for speaker arrays. This process is developed for general high-order Ambisonic encodings of soundfields containing near as well as far sources. For sufficently near sources an error is identified, resulting from the limited field of validity of the freefield harmonic expansion.
Dylan Menzies, Marwan Al‐Akaidi
openalex +6 more sources
Assessing the ecological validity of soundscape reproduction in different laboratory settings [PDF]
The ever-growing body of soundscape research includes studies conducted both in everyday life environments and in laboratory settings. Yet, laboratory settings differ from in-situ and therefore may elicit different perceptions. The present study explores
Cynthia Tarlao +2 more
doaj +3 more sources
Towards using virtual acoustics for evaluating spatial ecoacoustic monitoring technologies
Small microphone arrays and sound‐source localisation algorithms are increasingly prevalent in the passive acoustic monitoring (PAM) of ecosystems. These technologies enable analysis of natural soundscapes' spatial features, yielding additional insights ...
Neel P. Le Penru +5 more
doaj +2 more sources
Spatial Cues Provided by Sound Improve Postural Stabilization: Evidence of a Spatial Auditory Map? [PDF]
It has long been suggested that sound plays a role in the postural control process. Few studies however have explored sound and posture interactions.
Lennie Gandemer +3 more
doaj +2 more sources

