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An accelerated remote graphics architecture for PDAS

Proceedings of the eighth international conference on 3D Web technology, 2003
A new category of devices, known as Personal Digital Assistant (PDA), has become increasingly widespread since the end of the nineties. A large number of software applications have been developed for PDAs, but high-quality 3D graphics still remain beyond the computational capability of these devices.This paper tackles this issue by proposing a generic ...
LAMBERTI, FABRIZIO   +4 more
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An architecture for graphics application development

Proceedings. 1985 IEEE International Conference on Robotics and Automation, 2005
The construction of applications for sophisticated scientific and engineering disciplines is often time consuming and costly. However, applications ranging from finite element analysis to numerical control to robotics have similar requirements for programming tools that can greatly reduce the time to construct an application and improve its quality ...
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The SAGE graphics architecture

ACM Transactions on Graphics, 2002
The Scalable, Advanced Graphics Environment (SAGE) is a new high-end, multi-chip rendering architecture. Each single SAGE board can render in excess of 80 million fully lit, textured, anti-aliased triangles per second. SAGE brings high quality antialiasing filters to video rate hardware for the first time. To achieve this, the concept of a
Michael Deering, David Naegle
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Computer graphics and architecture

ACM SIGGRAPH Computer Graphics, 1998
During the three decades since Ivan Sutherland introduced the Sketchpad system [7], there has been an outpouring of computer graphics systems for use in architecture [3, 5]. In response to this development, most of the major architectural firms around the world have embraced the idea that computer literacy is mandatory for success.
Julie Dorsey, Leonard McMillan
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An Architecture for Interactive Raster Graphics.

1992
A radical reappraisal of the 3-D Interactive raster graphics pipeline has resulted In an experimental architecture for a workstation which is currently being evaluated at the CW!. The principal features of this architecture are that It: - concentrates exclusively on real-time interactive 3-D graphics (initially for CAD). - uses object space rather than
A.A.M. Kuijk (Fons)   +2 more
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An architecture of a universal DBMS for graphics applications

Proceedings. Computer Graphics International (Cat. No.98EX149), 2002
This paper presents a new architecture of a database management system intended to be used together with existing graphics software. In the first place, a system with this architecture shall be capable of coping with the large variety of data representations typically found in the graphics domain.
Andrey Collison, Hanspeter Bieri
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Computer aided graphics in architecture and planning

Proceedings of the ACM annual conference on - ACM '72, 1972
Computer-aided graphics is illustrated by the use of ARK 2 system in two and three dimensional graphics manipulation. The ease of using this system is emphasized. ARK 2 is a user-oriented computer-aided design system for architects and planners who have little knowledge of computers.
Kaiman Lee, Clifford D. Stewart
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Computer Graphics in Architecture

1971
In using the computer to assist in scientific or semi-scientific endeavors, there has been a tendency to mold the problem to be solved to the techniques, rather than to mold the techniques to the problem. For example, it is possible to draw high precision perspective views of a building using a very expensive mechanical plotter.
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Dynamic RAM architectures for graphics applications

Proceedings of the May 16-19, 1983, national computer conference on - AFIPS '83, 1983
This paper explores the requirements for future graphics memories and analyzes the requirements for two of the biggest problems in graphics terminal design, raster display bandwidth and random-bit update performance. To solve these problems a new access mode for dynamic RAMs called Ripplemodeā„¢ will be proposed.
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Developing the GX graphics accelerator architecture

IEEE Micro, 1990
A novel approach to acceleration is described whereby high-level graphics on entry-level workstations has become practical. In the GX, the host CPU functions as the intelligent controller and two large ASICs (application-specific ICs) supply hardwired graphics functions. An arbitrary quadrilateral is the GX's only geometric primitive.
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