Results 91 to 100 of about 238,210 (317)

Mobile Phone Based Augmented Reality

open access: yes, 2006
  Although the field of mixed reality has grown significantly over the last decade, there have been few published books about augmented reality, particularly the interface design aspects.
Ollila, Mark,   +2 more
core  

A Two‐Stage Questionnaire and Actigraphy Screening for iRBD in a Multicenter Retrospective Cohort

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objective Isolated rapid‐eye‐movement sleep behavior disorder is a prodromal marker of synucleinopathies. However, most cases remain undiagnosed due to the insufficient predictive value of questionnaires and limited access to confirmatory video‐polysomnography. We assessed a two‐stage screening strategy combining a brief questionnaire on rapid‐
Caleb A. Massimi   +17 more
wiley   +1 more source

Applications of augmented reality technology in design process

open access: yes
Introduction: design is a complex process that goes beyond creativity and sketch; it includes the integration of opinions, research on current technologies, evaluation of resources, and collaboration of people.
Rodríguez Vásquez, Mario Pedro   +18 more
core   +1 more source

Thalamo‐Lesional Connectivity Signatures of Bilateral Tonic–Clonic Seizures in Focal Cortical Dysplasia‐Related Epilepsy

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objectives Focal cortical dysplasia (FCD) is the most common etiology of drug‐resistant epilepsy in children. Focal to bilateral tonic–clonic seizures (FBTCS) mark a high risk of drug‐resistant epilepsy and involve thalamocortical circuitry in their generation and propagation.
Hua Xie   +8 more
wiley   +1 more source

運用擴增實境於展示包裝設計之研究; The Study of Augmented Reality Technologies for Package Design

open access: yes, 2013
[[abstract]]包裝設計為商業產品設計中最專業的一環,而外型品質的發展與控制則為產品設計最重要的工作之一,包裝設計製作過程中經常依賴不同的設計媒材,如2D電腦繪圖軟體模擬圖呈現精確外觀但缺乏真實感,而初稿草圖則具真實感缺乏精細的尺度,兩者皆為包裝製作過程不可或缺的媒材。倘若設計師與客戶要討論包裝產品內容或細節,必須面對面的進行溝通,因此這是非常耗費人力與時間成本。經由擴增實境技術,將包裝的圖像符號加以分析辨識,透過3D虛擬圖像呈現,以協助設計師與客戶在遠地進行展示包裝產品,以降低人力與時間成本 ...
Chiu, Chao-Jong;Lai, Shu- Ling;Hsieh, Min-Chai
core  

Long‐Term Neurologic Exam Findings in People Diagnosed and Treated During Acute HIV Infection

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objective Evaluate clinical and laboratory correlates of abnormal neurologic exam findings after acute HIV infection (AHI). Methods Participants from the RV254/SEARCH 010 cohort in Bangkok underwent standardized neurologic examinations at Weeks 0 (AHI), 12, 96, and 288 following antiretroviral therapy (ART).
Kathryn B. Holroyd   +118 more
wiley   +1 more source

Creative Workshop Based on Augmented Reality for the Strengthening of Creativity through the Learning of the Design Thinking Methodology

open access: yesProceedings, 2018
This project aimed to analyze the influence of a learning environment mediated by augmented reality, implemented to strengthen the creative capacity for six students belonging to a technical educational institution in 2016, through the principles of the ...
Cindy Hernández, Erika Duque
doaj   +1 more source

Narrative approaches to design multi-screen augmented reality experiences

open access: yes, 2014
This paper explores how traditional narrative language used in film and theatre can be adapted to create interactivity and a greater sense of presence in the virtual heritage environment.
Tuck, D   +3 more
core   +1 more source

Cognitive Behavioral Therapy for Youth With Childhood‐Onset Lupus: A Randomized Clinical Trial

open access: yesArthritis Care &Research, EarlyView.
Objective Our objective was to determine the feasibility and acceptability of the Treatment and Education Approach for Childhood‐Onset Lupus (TEACH), a six‐session cognitive behavioral intervention addressing depressive, fatigue, and pain symptoms, delivered remotely to individual youth with lupus by a trained interventionist.
Natoshia R. Cunningham   +29 more
wiley   +1 more source

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