Results 71 to 80 of about 238,210 (317)

Augmented Reality for Art, Design and Cultural Heritage—System Design and Evaluation

open access: yesEURASIP Journal on Image and Video Processing, 2009
This paper describes the design of an optical see-through head-mounted display (HMD) system for Augmented Reality (AR). Our goals were to make virtual objects “perfectly” indistinguishable from real objects, wherever the user roams, and to ...
Joachim Rotteveel   +4 more
doaj   +1 more source

O efeito da realidade aumentada aplicada ao design de informação de emergência [PDF]

open access: yes, 2014
Dissertação (mestrado) - Universidade Federal de Santa Catarina, Centro de Comunicação e Expressão, Programa de Pós-graduação em Design e Expressão Gráfica, Florianópolis, 2014A Realidade Aumentada (RA) é entendida como o uso em tempo real de informações
Romão, Viviane Pellizzon Agudo
core  

How augmented reality redefines interaction design in mobile games [PDF]

open access: yes, 2021
LAUREA MAGISTRALENegli ultimi anni, la tecnologia della Realtà Aumentata (AR), con il progresso e la divulgazione degli smartphone, ha reso l'AR disponibile al grande pubblico. Intrattenimento e giochi sono due accattivanti prosceni dell'AR.
Zhao, Jun Peng
core  

Aquaporin‐3 and aquaporin‐5 impact the development of pancreatic ductal adenocarcinoma spheroids

open access: yesFEBS Open Bio, EarlyView.
Schematic representation of the role of aquaporin‐3 (AQP3) and aquaporin‐5 (AQP5) in pancreatic ductal adenocarcinoma (PDAC). Both proteins are upregulated in PDAC and are associated with tumor progression and metastatic potential. Silencing AQP3 or AQP5 in PDAC spheroids results in decreased diameter, area, and overall growth, underscoring their key ...
Catarina Pimpão   +3 more
wiley   +1 more source

Guidelines for designing augmented reality games [PDF]

open access: yesProceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
The growing popularity of augmented reality (AR) games in both a research and more recently commercial context has led for a need to take a closer look at design related issues which impact on player experience. While issues relating to this area have been considered, to date most of the emphasis has been on the technology aspects.
Richard Wetzel   +3 more
openaire   +2 more sources

Intelligent Tutoring Systems for Adult Learning in STEM Disciplines

open access: yesNew Directions for Adult and Continuing Education, EarlyView.
ABSTRACT Intelligent tutoring systems (ITS) are reshaping adult learning in STEM by providing adaptive, data‐driven instruction across classrooms, workplaces, and informal environments. In the context of ITS, this article compares generative AI, which creates personalized explanations and practice materials, with explainable AI, which focuses on ...
Jill Zarestky, Amanda R. Lager Gleason
wiley   +1 more source

Challenges in interface and interaction design for context-aware augmented memory systems

open access: yes, 2007
The human long-term memory is astonishingly powerful but fallible at the same time. This makes it very easy to forget information one is sure one actually knows. We propose context-aware augmented memory systems as a solution to this problem.
Andrea Schweer   +3 more
core   +1 more source

Medical Augmented Reality: Definition, Principle Components, Domain Modeling, and Design-Development-Validation Process

open access: yes, 2022
Three decades after the first set of work on Medical Augmented Reality (MAR) was presented to the international community, and ten years after the deployment of the first MAR solutions into operating rooms, its exact definition, basic components ...
Yu, Kevin   +15 more
core   +1 more source

Artificial Intelligence and Mental Well‐Being in Adult Education: Implications for Practice and Professional Responsibility

open access: yesNew Directions for Adult and Continuing Education, EarlyView.
ABSTRACT Mental well‐being is central to adult learner success, yet many adult education institutions lack capacity to provide timely and accessible support. This article examines how artificial intelligence (AI) can strengthen mental health–adjacent supports in adult and continuing higher education, with attention to professional practice and ...
Adam L. McClain, Thomas Wade
wiley   +1 more source

ARTHUR: A Collaborative Augmented Environment for Architectural Design and Urban Planning

open access: yes, 2004
Projects in the area of architectural design and urban planning typically engage several architects as well as experts from other professions. While the design and review meetings thus often involve a large number of cooperating participants, the actual ...
Wittkämper, M   +17 more
core  

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